RUST METRICSFlight deck · live data
Data live Servers11,886 Players104,326 Populated3,964 Fresh wipes 3 h514 Scan5 min
‹ All servers73.173.247.84:28015
Online Full Queue Fresh wipe Wipe due No query

Silver Dragon Gaming Rust Dev | Powered by AMP

Online 73.173.247.84:28015 checked 11m ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 79 SERVER FPS

Server fps

48 h low 70 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 117,436 ×1000

Entities

48 h range 94,800–118,004 · memory 3,455 MB
1239 ET SINCE RESTART 1D 11H

Uptime

1 days 11 hours since its last restart, at the last reading
7-day average0peak 1
Rank#12,366top 55%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Memory3,455MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 03:36 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Silver Dragon Gaming Rust Dev | Powered by AMP?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does Silver Dragon Gaming Rust Dev | Powered by AMP wipe, and when?

Its rhythm cannot be told from the wipes of Silver Dragon Gaming Rust Dev | Powered by AMP on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 10 days 15 hours ago the current world was made.

Tags

How should you read the tags on Silver Dragon Gaming Rust Dev | Powered by AMP?

These are the tags Silver Dragon Gaming Rust Dev | Powered by AMP publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Silver Dragon Gaming Rust Dev | Powered by AMP appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Silver Dragon Gaming Rust Dev | Powered by AMP: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does Silver Dragon Gaming Rust Dev | Powered by AMP hold among Rust servers?

Player hours over seven days put Silver Dragon Gaming Rust Dev | Powered by AMP at #12,366, in the top 55% of all ranked servers.

What is the population on Silver Dragon Gaming Rust Dev | Powered by AMP?

0 of 50 slots are filled on Silver Dragon Gaming Rust Dev | Powered by AMP right now. Check: players over seven days. Average 0, peak 1.

Server

Where does Silver Dragon Gaming Rust Dev | Powered by AMP sit?

No region tag on Silver Dragon Gaming Rust Dev | Powered by AMP. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 73.173.247.84:28015.

What Rust version is Silver Dragon Gaming Rust Dev | Powered by AMP on?

Rust network protocol 2635 and build 168909 on Windows is the build Silver Dragon Gaming Rust Dev | Powered by AMP runs. Matching protocol is required to join. Let Steam update your game.

How does Silver Dragon Gaming Rust Dev | Powered by AMP perform?

Reading: 89 server fps on average across the last 48 hours. It never dropped below 70. Reading: 118,004 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,934 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Silver Dragon Gaming Rust Dev | Powered by AMP, and is it online?

Check: connection. Silver Dragon Gaming Rust Dev | Powered by AMP is online at this moment. By its reported uptime, the last restart was roughly 35 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Silver Dragon Gaming Rust Dev | Powered by AMP enforce, and what are its settings?

No gather rate appears in the name: Silver Dragon Gaming Rust Dev | Powered by AMP. 8 players per group, the default value. The mode is pve. Note the following: other players are not fought. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Silver Dragon Gaming Rust Dev | Powered by AMP on?

From seed 475660082, the game generates the procedural map on Silver Dragon Gaming Rust Dev | Powered by AMP. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join Silver Dragon Gaming Rust Dev | Powered by AMP?

Check: join. Open Rust, press F1, then enter client.connect 73.173.247.84:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/UJxjMQcVA is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.