RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers73.13.80.24:28015
Offline Full Queue Fresh wipe Wipe due No query

server1

Offline 73.13.80.24:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#4,867top 22%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75123:0000:0001:0002:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 05:39 UTC2d ago – – – 0
Fri 23 Oct, 23:47 UTC4d ago – – – 1
Fri 23 Oct, 01:24 UTC5d ago – – – 0
Fri 23 Oct, 01:12 UTC5d ago – – – 0
Fri 23 Oct, 00:45 UTC5d ago – – – 1
Fri 23 Oct, 00:12 UTC5d ago – – – 0
Thu 15 Oct, 01:40 UTC13d ago 0 – 7.9 days 0
Sun 11 Oct, 21:27 UTC16d ago 0 – 3.2 days 0
Sun 11 Oct, 05:32 UTC17d ago 0 – 0.7 days 1
Wed 7 Oct, 23:52 UTC20d ago 1 held half 3.2 days 1
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does server1 wipe?

None of the resets on server1 counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Tag meanings

How should you read the tags on server1?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs169251 (Build): Build 169251; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from server1. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show server1?

On Rust Metrics, server1 sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

Where does server1 sit in the rankings?

Ranking for server1: #4,867 on seven-day player hours, top 22% of all ranked servers.

What player count does server1 carry?

server1 is not responding; status offline, last seen 40 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Check: 48-hour peak. 00:00 UTC, 1 players on average.

Server

What location is server1 hosted in?

No region comes from server1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 73.13.80.24:28015.

What Rust version is server1 on?

Version check: Rust network protocol 2635 and build 169251 on Windows, run by server1. To get in, your game needs the same protocol; Steam applies the update.

How reliable is server1, and is it online now?

Reading: offline. server1 last answered 40 hours ago. Reading: 31% uptime over the last 7 full days. It was up 52 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.

Settings and map

What settings and rules apply on server1?

No gather rate appears in the name: server1. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is server1 on?

Check: map. Procedural, generated by the game, on server1.

Connection

How can you get onto server1?

Check: join. Open Rust, press F1, then enter client.connect 73.13.80.24:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169251,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs169251
Build Build 169251.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.