RustyWageSlaves 2x Quads Offline Protection
Online 72.48.113.139:28015 checked 9m ago
Server instruments
last reading Wed 09:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 77 · below 20 is lag, below 10 is badEntities
48 h range 84,761–89,378 · memory 2,835 MBUptime
10 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 7hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 7hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:36 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 838/900
- 591/650
- 96/100
- 221/240
- 82/100
- 224/225
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RustyWageSlaves 2x Quads Offline Protection?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 11 hours in.
When does RustyWageSlaves 2x Quads Offline Protection wipe?
With the force wipe, once a month, RustyWageSlaves 2x Quads Offline Protection wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 25 days 19 hours ago. The tags state a wipe schedule of one wipe a month.
Tag meanings
How should you read the tags on RustyWageSlaves 2x Quads Offline Protection?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp300 (Max players): Slots: 300; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon from RustyWageSlaves 2x Quads Offline Protection. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who operates RustyWageSlaves 2x Quads Offline Protection?
The rustywageslaves.com hostname on RustyWageSlaves 2x Quads Offline Protection is used by no other server we track.
Where does RustyWageSlaves 2x Quads Offline Protection appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustyWageSlaves 2x Quads Offline Protection: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Occupancy
Where does RustyWageSlaves 2x Quads Offline Protection sit in the rankings?
Ranking for RustyWageSlaves 2x Quads Offline Protection: #7,247 on seven-day player hours, top 33% of all ranked servers.
What player count does RustyWageSlaves 2x Quads Offline Protection carry?
0 of 300 slots are filled on RustyWageSlaves 2x Quads Offline Protection right now. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 21:00 UTC, 1 players on average.
Operator and location
Where does RustyWageSlaves 2x Quads Offline Protection sit?
No region comes from RustyWageSlaves 2x Quads Offline Protection. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 72.48.113.139:28015.
What Rust version is RustyWageSlaves 2x Quads Offline Protection on?
Rust network protocol 2635 and build 168909 on Windows is the build RustyWageSlaves 2x Quads Offline Protection runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for RustyWageSlaves 2x Quads Offline Protection?
Check: fps. Average 110 server fps over the last 48 hours, low of 77. Within range. Peak entity count: 89,378. Buildings, deployables and all else included. Reading: 2,881 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is RustyWageSlaves 2x Quads Offline Protection up, and how often does it stay up?
Reading: online. RustyWageSlaves 2x Quads Offline Protection answers right now. By its reported uptime, the last restart was roughly 10 hours ago. Uptime for the last 7 full days: 155 of 168 hours, or 92%. Check: first contact. Rust Metrics logged it on 2 October 2026.
Settings and map
What settings and rules apply on RustyWageSlaves 2x Quads Offline Protection?
The name carries the rate: 2x gather on RustyWageSlaves 2x Quads Offline Protection. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustyWageSlaves 2x Quads Offline Protection?
From seed 585335201, the game generates the procedural map on RustyWageSlaves 2x Quads Offline Protection. Its size is 3,700. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to RustyWageSlaves 2x Quads Offline Protection?
Press F1 in Rust and enter client.connect 72.48.113.139:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.