RUST METRICSFlight deck · live data
Data live Servers11,690 Players63,224 Populated3,459 Fresh wipes 3 h120 Scan5 min
‹ All servers72.48.113.139:28015
Online Full Queue Fresh wipe Wipe due No query

RustyWageSlaves 2x Quads Offline Protection

Online 72.48.113.139:28015 checked 9m ago

2x monthly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 09:00 UTC
0 75 150 225 300 PAX 0 /300

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 148 SERVER FPS

Server fps

48 h low 77 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 85,963 ×1000

Entities

48 h range 84,761–89,378 · memory 2,835 MB
1239 ET SINCE RESTART 10:59

Uptime

10 h 59 min since its last restart, at the last reading
7-day average0peak 1
Rank#7,247top 33%
Last wipe25d agomonthly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Memory2,835MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 7hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 7hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:36 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RustyWageSlaves 2x Quads Offline Protection?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 11 hours in.

When does RustyWageSlaves 2x Quads Offline Protection wipe?

With the force wipe, once a month, RustyWageSlaves 2x Quads Offline Protection wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 25 days 19 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

How should you read the tags on RustyWageSlaves 2x Quads Offline Protection?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp300 (Max players): Slots: 300; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon from RustyWageSlaves 2x Quads Offline Protection. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates RustyWageSlaves 2x Quads Offline Protection?

The rustywageslaves.com hostname on RustyWageSlaves 2x Quads Offline Protection is used by no other server we track.

Where does RustyWageSlaves 2x Quads Offline Protection appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustyWageSlaves 2x Quads Offline Protection: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Occupancy

Where does RustyWageSlaves 2x Quads Offline Protection sit in the rankings?

Ranking for RustyWageSlaves 2x Quads Offline Protection: #7,247 on seven-day player hours, top 33% of all ranked servers.

What player count does RustyWageSlaves 2x Quads Offline Protection carry?

0 of 300 slots are filled on RustyWageSlaves 2x Quads Offline Protection right now. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 21:00 UTC, 1 players on average.

Operator and location

Where does RustyWageSlaves 2x Quads Offline Protection sit?

No region comes from RustyWageSlaves 2x Quads Offline Protection. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 72.48.113.139:28015.

What Rust version is RustyWageSlaves 2x Quads Offline Protection on?

Rust network protocol 2635 and build 168909 on Windows is the build RustyWageSlaves 2x Quads Offline Protection runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for RustyWageSlaves 2x Quads Offline Protection?

Check: fps. Average 110 server fps over the last 48 hours, low of 77. Within range. Peak entity count: 89,378. Buildings, deployables and all else included. Reading: 2,881 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is RustyWageSlaves 2x Quads Offline Protection up, and how often does it stay up?

Reading: online. RustyWageSlaves 2x Quads Offline Protection answers right now. By its reported uptime, the last restart was roughly 10 hours ago. Uptime for the last 7 full days: 155 of 168 hours, or 92%. Check: first contact. Rust Metrics logged it on 2 October 2026.

Settings and map

What settings and rules apply on RustyWageSlaves 2x Quads Offline Protection?

The name carries the rate: 2x gather on RustyWageSlaves 2x Quads Offline Protection. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RustyWageSlaves 2x Quads Offline Protection?

From seed 585335201, the game generates the procedural map on RustyWageSlaves 2x Quads Offline Protection. Its size is 3,700. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to RustyWageSlaves 2x Quads Offline Protection?

Press F1 in Rust and enter client.connect 72.48.113.139:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^z,^y,^m,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp300
Max players Slots: 300.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.