RUST METRICSFlight deck · live data
Data live Servers11,658 Players32,604 Populated2,794 Fresh wipes 3 h75 Scan5 min
‹ All servers72.208.52.61:38215
Online Full Queue Fresh wipe Wipe due No query

AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship

Online NA 72.208.52.61:38215 checked 13m ago

2x monthly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 13 26 40 53 PAX 0 /53

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 204 SERVER FPS

Server fps

48 h low 186 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 159,448 ×1000

Entities

48 h range 156,387–165,567 · memory 4,183 MB
1239 ET SINCE RESTART 13:40

Uptime

13 h 40 min since its last restart, at the last reading
7-day average1peak 3
Rank#3,810top 17% · #629 in NA
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Memory4,183MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5205:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 14hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 14hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 9 hours in.

How often does AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship wipe, and when?

Once a month AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 10 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship carry, and what do they mean?

These are the tags AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp53 (Max players): The server holds 53 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship?

These Rust Metrics lists carry AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player count

Where does AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship sit in the rankings?

Ranked by seven-day player hours, AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship sits at #3,810 and #629 in North America, inside the top 17%.

What is the population on AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship?

Current headcount on AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship: 0 players, 53 slots available. Seven-day check: 1 players on average. Peak reading: 3. Average at the busiest hour was 2 players, at 05:00 UTC over the last 48 hours.

Operator and location

Which location does AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship run from?

Its NA tag places AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 72.208.52.61:38215.

What Rust version is AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship. Matching protocol is required to join. Let Steam update your game.

Is performance on AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship within range?

Reading: 209 server fps on average across the last 48 hours. It never dropped below 186. Check: entities. The peak was 165,567, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 6,121 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship up, and how often does it stay up?

AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 13 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship enforce, and what are its settings?

The name carries the rate: 2x gather on AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

What map is AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship on?

Size 5,100 and seed 327637702: the game generates the procedural map on AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship?

Check: join. Open Rust, press F1, then enter client.connect 72.208.52.61:38215. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/qNRhbs8U9B.

PLACARDS

Server tags

what each one means

Published as mp53,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp53
Max players The server holds 53 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.