My Private Build Server
Offline 71.77.16.118:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 253/999
- 123/999
- 29/150
- 38/100
- 32/100
- 39/100
Quick answers
from the figures on this pageWipe schedule
How often does My Private Build Server wipe, and when?
Its rhythm cannot be told from the wipes of My Private Build Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 44 days 6 hours ago the current world was made.
Tag meanings
Which tags does My Private Build Server carry, and what do they mean?
These are the tags My Private Build Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Private Build Server?
On Rust Metrics, My Private Build Server sits in these lists: Modded Rust servers, checked live and Build and creative servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does My Private Build Server sit in the rankings?
Ranking for My Private Build Server: #13,355 on seven-day player hours, top – of all ranked servers.
How full does My Private Build Server get?
My Private Build Server is not responding; status offline, last seen 41 days 20 hours ago.
Server details
What location is My Private Build Server hosted in?
No region tag on My Private Build Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 71.77.16.118:28015.
What Rust version is My Private Build Server on?
Rust network protocol 2633 and build 163794 on Windows is the build My Private Build Server runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is My Private Build Server, and is it online now?
My Private Build Server reports offline. The last reading came 41 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on My Private Build Server?
No gather rate appears in the name: My Private Build Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is My Private Build Server on?
Check: map. Procedural, generated by the game, on My Private Build Server.
Join
What do you do to join My Private Build Server?
Check: join. Open Rust, press F1, then enter client.connect 71.77.16.118:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.