RUST METRICSFlight deck · live data
Data live Servers11,767 Players74,585 Populated3,497 Fresh wipes 3 h237 Scan5 min
‹ All servers71.62.188.132:28015
Offline Full Queue Fresh wipe Wipe due No query

Vanilla Server

Offline 71.62.188.132:28015 checked 27d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,656top 64%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Vanilla Server wipe, and when?

The rhythm of Vanilla Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 19 hours ago.

Tag meanings

How should you read the tags on Vanilla Server?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Game build reading: 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world from Vanilla Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Vanilla Server appear in Rust Metrics lists and filters?

On Rust Metrics, Vanilla Server sits in these lists: Rust community servers: live readings and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

What position does Vanilla Server hold among Rust servers?

Ranking for Vanilla Server: #14,656 on seven-day player hours, top 64% of all ranked servers.

What is the population on Vanilla Server?

Reading for Vanilla Server: offline at this moment; last seen 27 days 18 hours ago.

Operator and location

What location is Vanilla Server hosted in?

No region comes from Vanilla Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 71.62.188.132:28015.

What Rust version is Vanilla Server on?

Rust network protocol 2634 and build 166494 on Windows is the build Vanilla Server runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Vanilla Server, and is it online now?

Vanilla Server reports offline. The last reading came 27 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.

Rules and settings

How is Vanilla Server configured, and what rules are in force?

No gather rate appears in the name: Vanilla Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; no combat against other players. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is Vanilla Server on?

Check: map. Procedural, generated by the game, on Vanilla Server.

Connection

How do you connect to Vanilla Server?

Press F1 in Rust and enter client.connect 71.62.188.132:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build Game build reading: 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.