Build server id: 7
Offline 71.197.189.208:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 167/999
- 135/999
- 26/150
- 2/100
- 26/100
- 26/100
Quick answers
from the figures on this pageWipe timing
How often does Build server id: 7 wipe, and when?
Its rhythm cannot be told from the wipes of Build server id: 7 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 14 days 21 hours ago.
Lists and filters
How should you read the tags on Build server id: 7?
These are the tags Build server id: 7 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp7 (Max players): The server holds 7 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Build server id: 7?
On Rust Metrics, Build server id: 7 sits in these lists: Modded Rust servers, checked live and Build and creative servers. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Build server id: 7 sit in the rankings?
Player hours over seven days put Build server id: 7 at #15,289, in the top 69% of all ranked servers.
What is the population on Build server id: 7?
Build server id: 7 is not responding; status offline, last seen 6 days 6 hours ago. Seven-day reading: 0 players on average.
Server
What location is Build server id: 7 hosted in?
Reading: location. Build server id: 7 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 71.197.189.208:28015.
What Rust version is Build server id: 7 on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Build server id: 7. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Build server id: 7, and is it online?
Check: connection. Build server id: 7 is offline at this moment. Last contact was 6 days 6 hours ago. Uptime for the last 7 full days: 1 of 168 hours, or 1%. The first sighting on Rust Metrics was 14 October 2026.
Rules and settings
What settings and rules apply on Build server id: 7?
Check: gather rate. The name Build server id: 7 does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Build server id: 7 on?
Procedural map on Build server id: 7, made by the game's generator.
How to join
How can you get onto Build server id: 7?
Check: join. Open Rust, press F1, then enter client.connect 71.197.189.208:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.