My Offline Sandbox
Offline 70.81.117.240:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 106/999
- 30/999
- 90/150
- 3/100
- 40/100
- 24/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Offline Sandbox follow?
To tell the rhythm of My Offline Sandbox, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 31 days 7 hours ago the current world was made.
Tag meanings
How should you read the tags on My Offline Sandbox?
These are the tags My Offline Sandbox publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Offline Sandbox appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Offline Sandbox: Modded Rust servers, checked live and Build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does My Offline Sandbox sit in the rankings?
Ranking for My Offline Sandbox: #14,465 on seven-day player hours, top 61% of all ranked servers.
How full does My Offline Sandbox get?
Status for My Offline Sandbox: offline. Last seen 29 days 10 hours ago.
Operator and location
Which location does My Offline Sandbox run from?
No region comes from My Offline Sandbox. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 70.81.117.240:28015.
What Rust version is My Offline Sandbox on?
Rust network protocol 2633 and build 165217 on Windows is the build My Offline Sandbox runs. Matching protocol is required to join. Let Steam update your game.
How reliable is My Offline Sandbox, and is it online now?
My Offline Sandbox reports offline. The last reading came 29 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 28 September 2026.
Map and rules
What settings and rules apply on My Offline Sandbox?
Reading the name gives no gather rate for My Offline Sandbox. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Offline Sandbox?
The game generates a procedural map for My Offline Sandbox.
Join
How do you connect to My Offline Sandbox?
Press F1 in Rust and enter client.connect 70.81.117.240:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.