RUST METRICSFlight deck · live data
Data live Servers11,710 Players67,217 Populated3,578 Fresh wipes 3 h109 Scan5 min
‹ All servers70.55.25.33:28015
Online Full Queue Fresh wipe Wipe due No query

ArcticLink's Dedicated Rust Server

Online 70.55.25.33:28015 checked 13m ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 10:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 69 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 204,737 ×1000

Entities

48 h range 202,552–205,146 · memory 4,525 MB
1239 ET SINCE RESTART 6D 17H

Uptime

6 days 17 hours since its last restart, at the last reading
7-day average0peak 1
Rank#13,146top 59%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory4,525MBat the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does ArcticLink's Dedicated Rust Server wipe, and when?

The rhythm of ArcticLink's Dedicated Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 19 hours ago.

Tags

How should you read the tags on ArcticLink's Dedicated Rust Server?

Tags published by ArcticLink's Dedicated Rust Server, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does ArcticLink's Dedicated Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, ArcticLink's Dedicated Rust Server sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does ArcticLink's Dedicated Rust Server hold among Rust servers?

Ranking for ArcticLink's Dedicated Rust Server: #13,146 on seven-day player hours, top 59% of all ranked servers.

What player count does ArcticLink's Dedicated Rust Server carry?

Current headcount on ArcticLink's Dedicated Rust Server: 0 players, 20 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Server details

Which location does ArcticLink's Dedicated Rust Server run from?

No region comes from ArcticLink's Dedicated Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 70.55.25.33:28015.

What Rust version is ArcticLink's Dedicated Rust Server on?

Reading: ArcticLink's Dedicated Rust Server, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for ArcticLink's Dedicated Rust Server?

Over the last 48 hours the average was 59 server fps; the floor was 30. Check: entities. The peak was 205,146, counting buildings, deployables and the rest of the world. Reading: 5,740 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is ArcticLink's Dedicated Rust Server, and is it online now?

Reading: online. ArcticLink's Dedicated Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 6 days 17 hours ago. Uptime for the last 7 full days: 166 of 168 hours, or 99%. Reading: first seen 18 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on ArcticLink's Dedicated Rust Server?

Check: gather rate. The name ArcticLink's Dedicated Rust Server does not state one. 8 players per group, the default value. Mode check gives pve; no combat against other players. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is ArcticLink's Dedicated Rust Server on?

Check: map. Procedural, size 6,000, seed 50000, generated by the game on ArcticLink's Dedicated Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto ArcticLink's Dedicated Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 70.55.25.33:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.