Testserver 123
Offline 70.173.3.27:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 72/700
- 15/1000
- 14/1000
- 102/1000
- 0/1000
- 145/700
Quick answers
from the figures on this pageReset cycle
How often does Testserver 123 wipe, and when?
From the force wipe, the next wipe of Testserver 123 is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 30 days 8 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on Testserver 123?
These are the tags Testserver 123 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; rustmaps (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Testserver 123 appear in Rust Metrics lists and filters?
On Rust Metrics, Testserver 123 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does Testserver 123 sit in the rankings?
Player hours over seven days put Testserver 123 at #11,228, in the top 51% of all ranked servers.
What player count does Testserver 123 carry?
Status for Testserver 123: offline. Last seen 3 days 1 hours ago. Check: players over seven days. Average 0, peak 1.
Server
Where does Testserver 123 sit?
No region comes from Testserver 123. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 70.173.3.27:28015.
What Rust version is Testserver 123 on?
Reading: Testserver 123, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Testserver 123, and is it online?
Reading: offline. Testserver 123 last answered 3 days 1 hours ago. Reading: 8% uptime over the last 6 full days. It was up 11 of 144 hours. Check: first contact. Rust Metrics logged it on 20 October 2026.
Settings and map
What rules does Testserver 123 enforce, and what are its settings?
Reading the name gives no gather rate for Testserver 123. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Testserver 123?
Procedural map on Testserver 123, made by the game's generator.
Join
How can you get onto Testserver 123?
To join: start Rust, press F1 and type client.connect 70.173.3.27:28015. Or press Launch Rust here and Steam opens the game and connects you.