RUST METRICSFlight deck · live data
Data live Servers11,698 Players53,885 Populated3,236 Fresh wipes 3 h139 Scan5 min
‹ All servers69.234.156.241:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio

Offline 69.234.156.241:28015 checked 12h ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 85 SERVER FPS

Server fps

48 h low 71 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 207,455 ×1000

Entities

48 h range 205,284–208,151 · memory 5,172 MB
1239 ET SINCE RESTART 4D 15H

Uptime

4 days 15 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,290top 64%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Memory5,172MBat the last reading
REC 1

Players

AveragePeak
0123411:0018:0000:0007:0013:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510011:0018:0000:0007:0013:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 04:33 UTC5d ago 1 – running 0
Fri 9 Oct, 23:36 UTC19d ago 2 halved by day 1 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

What wipe timing does Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio follow?

To tell the rhythm of Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 4 hours ago the current world was made.

Lists and filters

Which tags does Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio carry, and what do they mean?

Tags published by Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio?

These Rust Metrics lists carry Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Occupancy

Where does Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio sit in the rankings?

Ranking for Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio: #14,290 on seven-day player hours, top 64% of all ranked servers.

What player count does Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio carry?

Status for Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio: offline. Last seen 12 hours ago. Check: players over seven days. Average 0, peak 1.

Server details

What location is Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio hosted in?

Reading: location. Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 69.234.156.241:28015.

What Rust version is Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio on?

Reading: Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio perform?

Over the last 48 hours the average was 83 server fps; the floor was 71. Check: entities. The peak was 208,151, counting buildings, deployables and the rest of the world. Memory peak: 5,307 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio, and is it online?

Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio reports offline. The last reading came 12 hours ago. Reading: uptime. About 4 days 15 hours ago it restarted, on its own count. Reading: 81% uptime over the last 7 full days. It was up 136 of 168 hours. Check: first contact. Rust Metrics logged it on 2 October 2026.

Map and rules

What settings and rules apply on Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio?

The name carries the rate: 2x gather on Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio on?

Check: map. Procedural, size 6,000, seed 759759485, generated by the game on Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio?

To join: start Rust, press F1 and type client.connect 69.234.156.241:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/nnztEafQP.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.