RUST METRICSFlight deck · live data
Data live Servers11,747 Players54,200 Populated3,368 Fresh wipes 3 h130 Scan5 min
‹ All servers69.10.49.122:28015
Online Full Queue Fresh wipe Wipe due No query

RL moved to 69.169.102.194:28095

Online 69.10.49.122:28015 checked 11m ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 22:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 228 SERVER FPS

Server fps

48 h low 161 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 78,218 ×1000

Entities

48 h range 75,446–78,328 · memory 2,784 MB
1239 ET SINCE RESTART 10:46

Uptime

10 h 46 min since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69%
Last wipe27d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Memory2,784MBat the last reading
REC 1

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 19hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 19hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:18 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RL moved to 69.169.102.194:28095 when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does RL moved to 69.169.102.194:28095 wipe, and when?

Once a month RL moved to 69.169.102.194:28095 wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days ago. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on RL moved to 69.169.102.194:28095?

Tags published by RL moved to 69.169.102.194:28095, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts6 (Group limit): Team cap: 6; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who is in charge of RL moved to 69.169.102.194:28095?

Check: operator. RL moved to 69.169.102.194:28095 publishes a rustylabourers.com hostname, and so does 1 other server we track. Same operator, most likely.

Which lists and filters on Rust Metrics show RL moved to 69.169.102.194:28095?

These Rust Metrics lists carry RL moved to 69.169.102.194:28095: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does RL moved to 69.169.102.194:28095 sit in the rankings?

Player hours over seven days put RL moved to 69.169.102.194:28095 at #15,344, in the top 69% of all ranked servers.

How full does RL moved to 69.169.102.194:28095 get?

0 of 100 slots are filled on RL moved to 69.169.102.194:28095 right now. A seven-day average of 0 players is the reading.

Operator and location

Which location does RL moved to 69.169.102.194:28095 run from?

Reading: location. RL moved to 69.169.102.194:28095 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 69.10.49.122:28015.

What Rust version is RL moved to 69.169.102.194:28095 on?

Reading: RL moved to 69.169.102.194:28095, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on RL moved to 69.169.102.194:28095 within range?

Check: fps. Average 226 server fps over the last 48 hours, low of 161. Within range. Peak entity count: 78,328. Buildings, deployables and all else included. Reading: 3,195 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is RL moved to 69.169.102.194:28095, and is it online now?

Reading: online. RL moved to 69.169.102.194:28095 answers right now. By its reported uptime, the last restart was roughly 10 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is RL moved to 69.169.102.194:28095 configured, and what rules are in force?

Check: gather rate. The name RL moved to 69.169.102.194:28095 does not state one. The cap on groups is 6 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RL moved to 69.169.102.194:28095?

Size 3,650 and seed 1337: the game generates the procedural map on RL moved to 69.169.102.194:28095 from them. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

Connection

What do you do to join RL moved to 69.169.102.194:28095?

To join: start Rust, press F1 and type client.connect 69.10.49.122:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts6

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts6
Group limit Team cap: 6.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.