RUST METRICSFlight deck · live data
Data live Servers11,612 Players36,584 Populated2,915 Fresh wipes 3 h70 Scan5 min
‹ All servers68.55.244.10:28015
Offline Full Queue Fresh wipe Wipe due No query

TheDarkForest 1000000x

Offline 68.55.244.10:28015 checked 6d ago

1e+06x moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,339top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does TheDarkForest 1000000x follow?

The rhythm of TheDarkForest 1000000x's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 17 hours ago.

Tag meanings

How should you read the tags on TheDarkForest 1000000x?

Tags published by TheDarkForest 1000000x, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does TheDarkForest 1000000x appear in Rust Metrics lists and filters?

Rust Metrics lists featuring TheDarkForest 1000000x: Gather rate above 10x: server list and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.

Occupancy

Where does TheDarkForest 1000000x sit in the rankings?

Player hours over seven days put TheDarkForest 1000000x at #15,339, in the top 69% of all ranked servers.

What is the population on TheDarkForest 1000000x?

Reading for TheDarkForest 1000000x: offline at this moment; last seen 6 days 17 hours ago. Check: player average. 0 over the last seven days.

Operator and location

What location is TheDarkForest 1000000x hosted in?

No region tag on TheDarkForest 1000000x. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 68.55.244.10:28015.

What Rust version is TheDarkForest 1000000x on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by TheDarkForest 1000000x. To get in, your game needs the same protocol; Steam applies the update.

How reliable is TheDarkForest 1000000x, and is it online now?

Reading: offline. TheDarkForest 1000000x last answered 6 days 17 hours ago. Reading: 0% uptime over the last 6 full days. It was up 0 of 144 hours. The first sighting on Rust Metrics was 22 October 2026.

Settings and map

What settings and rules apply on TheDarkForest 1000000x?

Gather rate check: 1e+06x. That comes from the name TheDarkForest 1000000x. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on TheDarkForest 1000000x?

The game generates a procedural map for TheDarkForest 1000000x.

Connection

What do you do to join TheDarkForest 1000000x?

Press F1 in Rust and enter client.connect 68.55.244.10:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.