RUST METRICSFlight deck · live data
Data live Servers11,640 Players44,156 Populated3,059 Fresh wipes 3 h105 Scan5 min
‹ All servers68.168.20.252:28015
Online Full Queue Fresh wipe Wipe due No query

Deathrive Rustocolypse

Online 68.168.20.252:28015 checked 11m ago

biweekly wipes moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,338top 69%
Last wipe6d agobiweekly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 10hFW
  2. WPT 2Thu 19 Nov, 13:25 UTC21d 4h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 10hFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:25 UTC6d ago 0 – running 0
Thu 15 Oct, 13:26 UTC13d ago 0 – 7 days 0
Thu 8 Oct, 13:26 UTC20d ago 0 – 7 days 0
Wed 7 Oct, 13:26 UTC21d ago 0 – 1 days 0
Tue 6 Oct, 13:23 UTC22d ago 0 – 1 days 0
Mon 5 Oct, 13:29 UTC23d ago 0 – 1 days 0
Sun 4 Oct, 13:22 UTC24d ago 0 – 1 days 0
Sat 3 Oct, 13:25 UTC25d ago 1 – 1 days 0
Fri 2 Oct, 13:26 UTC26d ago 1 – 1 days 0
Thu 1 Oct, 13:33 UTC27d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Deathrive Rustocolypse when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Deathrive Rustocolypse follow?

Its tag guides the prediction: too few of Deathrive Rustocolypse's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 6 days 19 hours ago. The tags carry an every-two-weeks wipe schedule.

Tags

Which tags does Deathrive Rustocolypse carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from Deathrive Rustocolypse. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Deathrive Rustocolypse appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Deathrive Rustocolypse: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Occupancy

Where does Deathrive Rustocolypse sit in the rankings?

Player hours over seven days put Deathrive Rustocolypse at #15,338, in the top 69% of all ranked servers.

How full does Deathrive Rustocolypse get?

0 of 100 slots are filled on Deathrive Rustocolypse right now. Check: player average. 0 over the last seven days.

Operator and location

What location is Deathrive Rustocolypse hosted in?

Reading: location. Deathrive Rustocolypse gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 68.168.20.252:28015.

What Rust version is Deathrive Rustocolypse on?

Reading: Deathrive Rustocolypse, Rust network protocol 2634 and build 166652, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Deathrive Rustocolypse, and is it online?

Reading: online. Deathrive Rustocolypse answers right now. Reading: 97% uptime over the last 7 full days. It was up 163 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is Deathrive Rustocolypse configured, and what rules are in force?

Reading the name gives no gather rate for Deathrive Rustocolypse. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Deathrive Rustocolypse?

Check: map. Procedural, generated by the game, on Deathrive Rustocolypse.

Join

What do you do to join Deathrive Rustocolypse?

Check: join. Open Rust, press F1, then enter client.connect 68.168.20.252:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,^p,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The server runs game build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.