Phantom-Enigma-Testing
Online 67.247.66.222:28027 checked 8m ago
Server instruments
last reading Thu 22:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 89 · below 20 is lag, below 10 is badEntities
48 h range 82,530–87,211 · memory 3,400 MBUptime
12 h 51 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/100
- 2/200
- 48/140
- 0/550
- 0/100
- 1/550
Quick answers
from the figures on this pageReset cycle
What wipe timing does Phantom-Enigma-Testing follow?
Its rhythm cannot be told from the wipes of Phantom-Enigma-Testing on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 14 hours ago.
Tags
How should you read the tags on Phantom-Enigma-Testing?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts2 (Group limit): You may team up with at most 2; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from Phantom-Enigma-Testing. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Phantom-Enigma-Testing appear in Rust Metrics lists and filters?
On Rust Metrics, Phantom-Enigma-Testing sits in these lists: Duo Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo.
Occupancy
Where does Phantom-Enigma-Testing sit in the rankings?
Ranking for Phantom-Enigma-Testing: #15,290 on seven-day player hours, top 69% of all ranked servers. Check: group rank. #366 among duo servers.
What is the population on Phantom-Enigma-Testing?
Current headcount on Phantom-Enigma-Testing: 0 players, 50 slots available. A seven-day average of 0 players is the reading.
Operator and location
Where does Phantom-Enigma-Testing sit?
No region comes from Phantom-Enigma-Testing. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 67.247.66.222:28027.
What Rust version is Phantom-Enigma-Testing on?
Reading: Phantom-Enigma-Testing, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Phantom-Enigma-Testing?
Check: fps. Average 186 server fps over the last 48 hours, low of 89. Within range. Reading: 87,211 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,922 MB. Expect lag when fps falls and entities climb.
How reliable is Phantom-Enigma-Testing, and is it online now?
Reading: online. Phantom-Enigma-Testing answers right now. By its reported uptime, the last restart was roughly 12 hours ago. Reading: 98% uptime over the last 2 full days. It was up 47 of 48 hours. The first sighting on Rust Metrics was 26 October 2026.
Rules and settings
What rules does Phantom-Enigma-Testing enforce, and what are its settings?
Reading the name gives no gather rate for Phantom-Enigma-Testing. The group cap is 2 players, read as duo. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Phantom-Enigma-Testing?
From seed 1337, the game generates the procedural map on Phantom-Enigma-Testing. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto Phantom-Enigma-Testing?
Check: join. Open Rust, press F1, then enter client.connect 67.247.66.222:28027. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.