RUST METRICSFlight deck · live data
Data live Servers11,624 Players41,406 Populated3,010 Fresh wipes 3 h84 Scan5 min
‹ All servers67.216.85.129:25597
Online Full Queue Fresh wipe Wipe due No query

[US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades

Online 67.216.85.129:25597 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 20 40 60 80 PAX 0 /80

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 173 SERVER FPS

Server fps

48 h low 94 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 119,090 ×1000

Entities

48 h range 103,556–119,463 · memory 4,110 MB
1239 ET SINCE RESTART 23:01

Uptime

23 h 1 min since its last restart, at the last reading
7-day average0peak –
Rank#15,339top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory4,110MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:27 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

When does [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades wipe?

The rhythm of [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 26 days ago the current world was made.

Tag meanings

Which tags does [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades carry, and what do they mean?

Tags published by [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp80 (Max players): 80 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades?

These Rust Metrics lists carry [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades sit in the rankings?

Ranking for [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades: #15,339 on seven-day player hours, top 69% of all ranked servers.

What player count does [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades carry?

Current headcount on [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades: 0 players, 80 slots available. Seven-day reading: 0 players on average.

Server

Where does [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades sit?

Check: location. No region tag comes from [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades, but the name points to North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 67.216.85.129:25597.

What Rust version is [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades on?

Rust network protocol 2635 and build 168909 on Linux is the build [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades runs. Matching protocol is required to join. Let Steam update your game.

How does [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades perform?

Check: fps. Average 147 server fps over the last 48 hours, low of 94. Within range. Reading: 119,463 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,848 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades, and is it online?

Check: connection. [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades is online at this moment. By its reported uptime, the last restart was roughly 23 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 3 October 2026, recorded by Rust Metrics.

Rules and settings

How is [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades configured, and what rules are in force?

Check: gather rate. The name [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades?

Check: map. Procedural, size 4,500, seed 1586544950, generated by the game on [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to [US EAST] FunPvE | Economy | Pumpjack & Quarries | Upgrades?

To join: start Rust, press F1 and type client.connect 67.216.85.129:25597. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://www.funpve.com.

PLACARDS

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp80
Max players 80 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.