NiffServer
Online 67.213.125.205:7041 checked 9m ago
Server instruments
last reading Thu 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 71 · below 20 is lag, below 10 is badEntities
48 h range 91,085–93,611 · memory 3,136 MBUptime
7 days 7 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 321/375
- 440/475
- 970/1000
- 46/100
- 480/8
- 979/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does NiffServer follow?
The rhythm of NiffServer's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 21 hours ago.
Tag meanings
How should you read the tags on NiffServer?
These are the tags NiffServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1000 (Max players): 1,000 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does NiffServer appear in Rust Metrics lists and filters?
These Rust Metrics lists carry NiffServer: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does NiffServer sit in the rankings?
Ranking for NiffServer: #15,310 on seven-day player hours, top 69% of all ranked servers.
What player count does NiffServer carry?
Current headcount on NiffServer: 0 players, 1,000 slots available. Seven-day reading: 0 players on average.
Server details
What location is NiffServer hosted in?
No region tag on NiffServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 67.213.125.205:7041.
What Rust version is NiffServer on?
Rust network protocol 2634 and build 167781 on Linux is the build NiffServer runs. Check: protocol. To join, your game must match; Steam handles the update.
How does NiffServer perform?
Check: fps. Average 94 server fps over the last 48 hours, low of 71. Within range. Peak entity count: 93,611. Buildings, deployables and all else included. Check: memory. Peak use was 3,857 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on NiffServer, and is it online?
Check: connection. NiffServer is online at this moment. Reading: uptime. About 7 days 7 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 16 October 2026, recorded by Rust Metrics.
Settings and map
What rules does NiffServer enforce, and what are its settings?
Check: gather rate. The name NiffServer does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is NiffServer on?
From seed 1978029669, the game generates the procedural map on NiffServer. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to NiffServer?
Check: join. Open Rust, press F1, then enter client.connect 67.213.125.205:7041. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.