RUST METRICSFlight deck · live data
Data live Servers11,898 Players103,740 Populated4,020 Fresh wipes 3 h413 Scan5 min
‹ All servers67.213.125.205:7041
Online Full Queue Fresh wipe Wipe due No query

NiffServer

Online 67.213.125.205:7041 checked 9m ago

COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 250 500 750 1000 PAX 0 /1,000

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 104 SERVER FPS

Server fps

48 h low 71 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 93,114 ×1000

Entities

48 h range 91,085–93,611 · memory 3,136 MB
1239 ET SINCE RESTART 7D 07H

Uptime

7 days 7 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,310top 69%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Memory3,136MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does NiffServer follow?

The rhythm of NiffServer's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 21 hours ago.

Tag meanings

How should you read the tags on NiffServer?

These are the tags NiffServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1000 (Max players): 1,000 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does NiffServer appear in Rust Metrics lists and filters?

These Rust Metrics lists carry NiffServer: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does NiffServer sit in the rankings?

Ranking for NiffServer: #15,310 on seven-day player hours, top 69% of all ranked servers.

What player count does NiffServer carry?

Current headcount on NiffServer: 0 players, 1,000 slots available. Seven-day reading: 0 players on average.

Server details

What location is NiffServer hosted in?

No region tag on NiffServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 67.213.125.205:7041.

What Rust version is NiffServer on?

Rust network protocol 2634 and build 167781 on Linux is the build NiffServer runs. Check: protocol. To join, your game must match; Steam handles the update.

How does NiffServer perform?

Check: fps. Average 94 server fps over the last 48 hours, low of 71. Within range. Peak entity count: 93,611. Buildings, deployables and all else included. Check: memory. Peak use was 3,857 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on NiffServer, and is it online?

Check: connection. NiffServer is online at this moment. Reading: uptime. About 7 days 7 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 16 October 2026, recorded by Rust Metrics.

Settings and map

What rules does NiffServer enforce, and what are its settings?

Check: gather rate. The name NiffServer does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is NiffServer on?

From seed 1978029669, the game generates the procedural map on NiffServer. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to NiffServer?

Check: join. Open Rust, press F1, then enter client.connect 67.213.125.205:7041. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1000
Max players 1,000 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.