RUST METRICSFlight deck · live data
Data live Servers11,626 Players39,326 Populated2,997 Fresh wipes 3 h96 Scan5 min
‹ All servers67.208.55.175:28025
Online Full Queue Fresh wipe Wipe due No query

Shady Rust Solo/Duo/Trio Vanilla+

Online EU 67.208.55.175:28025 checked 8m ago

trio monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Wed 05:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 229 SERVER FPS

Server fps

48 h low 94 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 90,629 ×1000

Entities

48 h range 72,852–91,348 · memory 2,117 MB
1239 ET SINCE RESTART 20:03

Uptime

20 h 3 min since its last restart, at the last reading
7-day average1peak 4
Rank#4,196top 19% · #1502 in EU
Last wipe1d agomonthly schedule
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Memory2,117MB48 h peak 2 players
REC 1

Players

AveragePeakWipe
00.511.5208:0016:0000:0013:0021:0005:00Wiped Mon 26 Oct, 21:59 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
010020030040008:0016:0000:0013:0021:0005:00Wiped Mon 26 Oct, 21:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 19% of all ranked servers, top 51% in EU, and #307 of the trio servers (top 49%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

usual gap2.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 11hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 11hFW

The first 48 hours of its last wipes

Fri 23 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 21:59 UTC1d ago – – running 0
Fri 23 Oct, 09:05 UTC4d ago 3 held half 3.5 days 1
Thu 22 Oct, 09:56 UTC5d ago 3 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Shady Rust Solo/Duo/Trio Vanilla+ when wipe day comes?

The busiest point of its recent wipes drew 3 players on average. 11 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does Shady Rust Solo/Duo/Trio Vanilla+ wipe?

The only wipe for Shady Rust Solo/Duo/Trio Vanilla+ is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 33 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on Shady Rust Solo/Duo/Trio Vanilla+?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): Slots: 150; ts3 (Group limit): Team cap: 3; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in from Shady Rust Solo/Duo/Trio Vanilla+. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Shady Rust Solo/Duo/Trio Vanilla+?

Rust Metrics lists featuring Shady Rust Solo/Duo/Trio Vanilla+: EU Rust servers, checked, Modded Rust servers, checked live and Trio servers, group limit 3. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Occupancy

Where does Shady Rust Solo/Duo/Trio Vanilla+ sit in the rankings?

Player hours over the last seven days put Shady Rust Solo/Duo/Trio Vanilla+ at #4,196, #1,502 in Europe, in the top 19% of all ranked servers. Check: group rank. #307 among trio servers.

How full does Shady Rust Solo/Duo/Trio Vanilla+ get?

Current headcount on Shady Rust Solo/Duo/Trio Vanilla+: 0 players, 150 slots available. Check: players over seven days. Average 1, peak 4. Average at the busiest hour was 2 players, at 01:00 UTC over the last 48 hours.

Operator and location

Which location does Shady Rust Solo/Duo/Trio Vanilla+ run from?

Its EU tag places Shady Rust Solo/Duo/Trio Vanilla+ in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 67.208.55.175:28025.

What Rust version is Shady Rust Solo/Duo/Trio Vanilla+ on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Shady Rust Solo/Duo/Trio Vanilla+. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Shady Rust Solo/Duo/Trio Vanilla+?

Over the last 48 hours the average was 198 server fps; the floor was 94. Check: entities. The peak was 91,348, counting buildings, deployables and the rest of the world. Reading: 2,753 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Shady Rust Solo/Duo/Trio Vanilla+, and is it online?

Reading: online. Shady Rust Solo/Duo/Trio Vanilla+ answers right now. By its reported uptime, the last restart was roughly 20 hours ago. Uptime for the last 7 full days: 93 of 168 hours, or 55%. Reading: first seen 17 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Shady Rust Solo/Duo/Trio Vanilla+?

Reading the name gives no gather rate for Shady Rust Solo/Duo/Trio Vanilla+. The group cap is 3 players, read as trio. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Shady Rust Solo/Duo/Trio Vanilla+?

From seed 1337, the game generates the procedural map on Shady Rust Solo/Duo/Trio Vanilla+. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join Shady Rust Solo/Duo/Trio Vanilla+?

Check: join. Open Rust, press F1, then enter client.connect 67.208.55.175:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players Slots: 150.
ts3
Group limit Team cap: 3.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.