Brett's Funtime
Offline NA 67.176.240.221:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 20:43 UTC31d ago | 0 | – | running | 0 |
| Tue 15 Sep, 06:52 UTC44d ago | 1 | halved by day 1 | 13.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/100
- 26/50
- 69/100
- 3/150
- 10/175
- 4/90
Quick answers
from the figures on this pageWipe schedule
What happens on Brett's Funtime when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.
What wipe timing does Brett's Funtime follow?
The rhythm of Brett's Funtime's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 31 days 8 hours ago.
Tag meanings
How should you read the tags on Brett's Funtime?
These are the tags Brett's Funtime publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Who operates Brett's Funtime?
The thebrettyt.com hostname on Brett's Funtime is used by no other server we track.
Where does Brett's Funtime appear in Rust Metrics lists and filters?
On Rust Metrics, Brett's Funtime sits in these lists: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Brett's Funtime hold among Rust servers?
Player hours over the last seven days put Brett's Funtime at #15,114, #1,556 in North America, in the top 70% of all ranked servers.
What is the population on Brett's Funtime?
Reading for Brett's Funtime: offline at this moment; last seen 13 days 19 hours ago.
Operator and location
Which location does Brett's Funtime run from?
Reading: location. The NA tag puts Brett's Funtime in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 67.176.240.221:28015.
What Rust version is Brett's Funtime on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Brett's Funtime. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Brett's Funtime, and is it online?
Check: connection. Brett's Funtime is offline at this moment. Last contact was 13 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Brett's Funtime enforce, and what are its settings?
Reading the name gives no gather rate for Brett's Funtime. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Brett's Funtime?
Size 1,000 and seed 72238008: the game generates the procedural map on Brett's Funtime from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Brett's Custom Map.
How to join
How can you get onto Brett's Funtime?
Press F1 in Rust and enter client.connect 67.176.240.221:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://rust.thebrettyt.com.
