RUST METRICSFlight deck · live data
Data live Servers11,621 Players40,134 Populated2,833 Fresh wipes 3 h133 Scan5 min
‹ All servers67.173.234.226:28015
Offline Full Queue Fresh wipe Wipe due No query

Winners vs Whiners | Deathmatch • Instant Respawn • Arenas

Offline 67.173.234.226:28015 checked 11d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,247top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas follow?

The rhythm of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 23 hours ago.

Tags

Which tags does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas carry, and what do they mean?

These are the tags Winners vs Whiners | Deathmatch • Instant Respawn • Arenas publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Game build reading: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^d (Combat training): Loot is handed to you on this training server for aim and PvP work; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^k (Build server): Design bases and practise building; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

Rust Metrics lists featuring Winners vs Whiners | Deathmatch • Instant Respawn • Arenas: Modded Rust servers, checked live, Aim training servers, live readings, Rust battlefield servers: check the readings, Build and creative servers and Rust creative servers. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Creative ^c, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas hold among Rust servers?

Ranking for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas: #15,247 on seven-day player hours, top 69% of all ranked servers.

What player count does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas carry?

Reading for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas: offline at this moment; last seen 11 days 9 hours ago.

Server

Which location does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas run from?

No region comes from Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 67.173.234.226:28015.

What Rust version is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas on?

Version check: Rust network protocol 2634 and build 166494 on Linux, run by Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas, and is it online?

Winners vs Whiners | Deathmatch • Instant Respawn • Arenas reports offline. The last reading came 11 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 18 October 2026.

Rules and settings

What settings and rules apply on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

Check: gather rate. The name Winners vs Whiners | Deathmatch • Instant Respawn • Arenas does not state one. The group cap is 8 players, which is the default in the game. Mode check gives combat training; practice for aim and PvP, loot provided. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

Check: map. Procedural, generated by the game, on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas.

How to join

What do you do to join Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

Check: join. Open Rust, press F1, then enter client.connect 67.173.234.226:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^c,^d,^i,^k,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build Game build reading: 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Gameplay

^c
Creative Creative: nothing to gather, and you build whatever you want.
^d
Combat training Loot is handed to you on this training server for aim and PvP work.
^i
Battlefield Check: mode. Battlefield, with kits and high rates for quick fights.
^k
Build server Design bases and practise building.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.