1
Offline 66.94.144.187:32015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 173/2000
- 318/2000
- 66/200
- 53/200
- 37/300
- 88/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does 1 follow?
The rhythm of 1's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 55 days 18 hours ago.
Tags
How should you read the tags on 1?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from 1. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does 1 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring 1: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does 1 sit in the rankings?
Player hours over seven days put 1 at #15,025, in the top – of all ranked servers.
What is the population on 1?
Reading for 1: offline at this moment; last seen 45 days ago.
Server details
What location is 1 hosted in?
No region tag on 1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 66.94.144.187:32015.
What Rust version is 1 on?
Rust network protocol 2633 and build 163794 on Windows is the build 1 runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on 1, and is it online?
1 reports offline. The last reading came 45 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on 1?
Reading the name gives no gather rate for 1. The group cap is 8 players, which is the default in the game. pve, fighting between players is off — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is 1 on?
The game generates a procedural map for 1.
How to join
How can you get onto 1?
To join: start Rust, press F1 and type client.connect 66.94.144.187:32015. Or press Launch Rust here and Steam opens the game and connects you.