Pine Hosting - Rust Server
Online EU 66.51.99.88:28045 checked 9m ago
Server instruments
last reading Wed 22:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 12,066–14,720 · memory 1,528 MBUptime
6 days 9 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/700
- 8/1000
- 100/700
- 61/1000
- 5/1000
- 203/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Pine Hosting - Rust Server follow?
An estimate from the force wipe gives Pine Hosting - Rust Server's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 24 days 20 hours ago. Its tags carry a monthly wipe schedule.
Tags
Which tags does Pine Hosting - Rust Server carry, and what do they mean?
These are the tags Pine Hosting - Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Pine Hosting - Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Pine Hosting - Rust Server: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does Pine Hosting - Rust Server sit in the rankings?
Ranked by seven-day player hours, Pine Hosting - Rust Server sits at #15,344 and #2,569 in Europe, inside the top 69%.
How full does Pine Hosting - Rust Server get?
0 of 50 slots are filled on Pine Hosting - Rust Server right now. Seven-day reading: 0 players on average.
Operator and location
Where does Pine Hosting - Rust Server sit?
Reading: location. The EU tag puts Pine Hosting - Rust Server in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.51.99.88:28045.
What Rust version is Pine Hosting - Rust Server on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by Pine Hosting - Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
How does Pine Hosting - Rust Server perform?
Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 14,720, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,608 MB. What players call lag comes from low fps and an entity count on the rise.
Is Pine Hosting - Rust Server up, and how often does it stay up?
Pine Hosting - Rust Server reports online. Status: normal. Reading: uptime. About 6 days 9 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 4 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Pine Hosting - Rust Server?
No gather rate appears in the name: Pine Hosting - Rust Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.
Which map is live on Pine Hosting - Rust Server?
Size 2,000 and seed 1: the game generates the procedural map on Pine Hosting - Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join Pine Hosting - Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 66.51.99.88:28045. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
