RUST METRICSFlight deck · live data
Data live Servers11,862 Players95,622 Populated4,072 Fresh wipes 3 h159 Scan5 min
‹ All servers66.51.99.86:28015
Online Full Queue Fresh wipe Wipe due No query

Isle of Misfits PVE • Skill Tree • Events •

Online NA 66.51.99.86:28015 checked 11m ago

biweekly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 19 38 56 75 PAX 3 /75

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 54 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 170,190 ×1000

Entities

48 h range 159,475–173,953 · memory 4,828 MB
1239 ET SINCE RESTART 04:41

Uptime

4 h 41 min since its last restart, at the last reading
7-day average6peak 19
Rank#1,242top 6% · #181 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 20hThu 29 Oct, 14:30 UTC
Memory4,828MB48 h peak 15 players
REC 1

Players

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:30 UTC, in 1d 20h. Its biweekly schedule tag · low confidence

usual gap14.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak25players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  1. WPT 1Thu 29 Oct, 14:30 UTC1d 20h
  2. WPT 2Thu 5 Nov, 19:00 UTC9d 1hFW
  3. WPT 3Thu 12 Nov, 14:30 UTC15d 20h
  4. WPT 4Thu 26 Nov, 14:30 UTC29d 20h
  5. WPT 5Thu 3 Dec, 19:00 UTC37d 1hFW
  6. WPT 6Thu 10 Dec, 14:30 UTC43d 20h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctWed 16 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 32 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:30 UTC12d ago 20 – running 4
Thu 1 Oct, 17:42 UTC FW25d ago 32 halved by day 6 13.9 days 3
Wed 16 Sep, 21:04 UTC40d ago 24 halved by day 12 14.9 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Isle of Misfits PVE • Skill Tree • Events •?

The busiest point of its recent wipes drew 25 players on average. Peak crowd on the latest wipe: 32 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 9 when it didn't.

When does Isle of Misfits PVE • Skill Tree • Events • wipe?

The prediction follows its tag, because too few of Isle of Misfits PVE • Skill Tree • Events •'s wipes are on record to confirm its schedule. On Thursday 29 October at 14:30 UTC its next wipe is due. 12 days 3 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Tags

How should you read the tags on Isle of Misfits PVE • Skill Tree • Events •?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): Slots: 75; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): Its browser listing: North America from Isle of Misfits PVE • Skill Tree • Events •. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Isle of Misfits PVE • Skill Tree • Events • appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Isle of Misfits PVE • Skill Tree • Events •: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Where does Isle of Misfits PVE • Skill Tree • Events • sit in the rankings?

Top 6% of all ranked servers: Isle of Misfits PVE • Skill Tree • Events • takes #1,242 on seven-day player hours and #181 in North America.

What player count does Isle of Misfits PVE • Skill Tree • Events • carry?

Current headcount on Isle of Misfits PVE • Skill Tree • Events •: 3 players, 75 slots available. Check: players over seven days. Average 6, peak 19. Check: 48-hour peak. 21:00 UTC, 13 players on average.

Operator and location

Where does Isle of Misfits PVE • Skill Tree • Events • sit?

Reading: location. The NA tag puts Isle of Misfits PVE • Skill Tree • Events • in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 66.51.99.86:28015.

What Rust version is Isle of Misfits PVE • Skill Tree • Events • on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Isle of Misfits PVE • Skill Tree • Events •. To get in, your game needs the same protocol; Steam applies the update.

How does Isle of Misfits PVE • Skill Tree • Events • perform?

Reading: 60 server fps on average across the last 48 hours. It never dropped below 54. Reading: 173,953 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 6,904 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Isle of Misfits PVE • Skill Tree • Events •, and is it online now?

Check: connection. Isle of Misfits PVE • Skill Tree • Events • is online at this moment. Reading: uptime. About 4 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is Isle of Misfits PVE • Skill Tree • Events • configured, and what rules are in force?

Check: gather rate. The name Isle of Misfits PVE • Skill Tree • Events • does not state one. 8 players per group, the default value. The mode is pve. Note the following: other players are not fought. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Isle of Misfits PVE • Skill Tree • Events • on?

Check: map. Procedural, size 5,000, seed 1337, generated by the game on Isle of Misfits PVE • Skill Tree • Events •. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

Connection

How do you connect to Isle of Misfits PVE • Skill Tree • Events •?

Check: join. Open Rust, press F1, then enter client.connect 66.51.99.86:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/2eMeaEYc7X.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^z,^y,^b,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp75
Max players Slots: 75.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.