RUST METRICSFlight deck · live data
Data live Servers11,751 Players55,890 Populated3,402 Fresh wipes 3 h132 Scan5 min
‹ All servers66.51.99.84:28025
Online Full Queue Fresh wipe Wipe due No query

Pine Hosting - Rust Server

Online EU 66.51.99.84:28025 checked 9m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 64,257 ×1000

Entities

48 h range 61,752–64,500 · memory 2,291 MB
1239 ET SINCE RESTART 6D 08H

Uptime

6 days 8 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69% · #2569 in EU
Last wipe18d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Memory2,291MBat the last reading
REC 1

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

0246800:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 19hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 19hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 01:58 UTC18d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Pine Hosting - Rust Server when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

When does Pine Hosting - Rust Server wipe?

The only wipe for Pine Hosting - Rust Server is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 18 days 21 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

How should you read the tags on Pine Hosting - Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe from Pine Hosting - Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Pine Hosting - Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, Pine Hosting - Rust Server sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does Pine Hosting - Rust Server sit in the rankings?

Top 69% of all ranked servers: Pine Hosting - Rust Server takes #15,344 on seven-day player hours and #2,569 in Europe.

What player count does Pine Hosting - Rust Server carry?

0 of 50 slots are filled on Pine Hosting - Rust Server right now. A seven-day average of 0 players is the reading.

Server details

Which location does Pine Hosting - Rust Server run from?

Reading: location. The EU tag puts Pine Hosting - Rust Server in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 66.51.99.84:28025.

What Rust version is Pine Hosting - Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is the build Pine Hosting - Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Pine Hosting - Rust Server within range?

Over the last 48 hours the average was 5 server fps; the floor was 5. Peak entity count: 64,500. Buildings, deployables and all else included. Check: memory. Peak use was 3,147 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Pine Hosting - Rust Server, and is it online?

Check: connection. Pine Hosting - Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 6 days 8 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.

Rules and settings

What settings and rules apply on Pine Hosting - Rust Server?

Check: gather rate. The name Pine Hosting - Rust Server does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Pine Hosting - Rust Server?

From seed 471471404, the game generates the procedural map on Pine Hosting - Rust Server. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto Pine Hosting - Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 66.51.99.84:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.