RUST METRICSFlight deck · live data
Data live Servers11,680 Players52,558 Populated3,201 Fresh wipes 3 h137 Scan5 min
‹ All servers66.51.99.81:28005
Online Full Queue Fresh wipe Wipe due No query

Pine Hosting - Rust Server

Online EU 66.51.99.81:28005 checked 13m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 48,389 ×1000

Entities

48 h range 46,607–49,087 · memory 3,015 MB
1239 ET SINCE RESTART 5D 12H

Uptime

5 days 12 hours since its last restart, at the last reading
7-day average0peak 1
Rank#9,331top 42% · #2206 in EU
Last wipe12d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Memory3,015MBat the last reading
REC 1

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

0246810:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 42% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 9hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 22:40 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Pine Hosting - Rust Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours.

When does Pine Hosting - Rust Server wipe?

Once a month Pine Hosting - Rust Server wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 12 days 11 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on Pine Hosting - Rust Server?

These are the tags Pine Hosting - Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts5 (Group limit): Team cap: 5; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Pine Hosting - Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, Pine Hosting - Rust Server sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player count

Where does Pine Hosting - Rust Server sit in the rankings?

Player hours over the last seven days put Pine Hosting - Rust Server at #9,331, #2,206 in Europe, in the top 42% of all ranked servers.

What is the population on Pine Hosting - Rust Server?

Current headcount on Pine Hosting - Rust Server: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 1.

Server details

What location is Pine Hosting - Rust Server hosted in?

Pine Hosting - Rust Server gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 66.51.99.81:28005.

What Rust version is Pine Hosting - Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Pine Hosting - Rust Server. Matching protocol is required to join. Let Steam update your game.

How does Pine Hosting - Rust Server perform?

Over the last 48 hours the average was 5 server fps; the floor was 5. Reading: 49,087 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,274 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Pine Hosting - Rust Server, and is it online?

Check: connection. Pine Hosting - Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 5 days 12 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 14 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Pine Hosting - Rust Server?

Reading the name gives no gather rate for Pine Hosting - Rust Server. The cap on groups is 5 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Pine Hosting - Rust Server on?

From seed 442906515, the game generates the procedural map on Pine Hosting - Rust Server. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join Pine Hosting - Rust Server?

Press F1 in Rust and enter client.connect 66.51.99.81:28005. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts5
Group limit Team cap: 5.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.