RUST METRICSFlight deck · live data
Data live Servers11,805 Players79,944 Populated3,786 Fresh wipes 3 h105 Scan5 min
‹ All servers66.51.99.77:28035
Online Full Queue Fresh wipe Wipe due No query

AD-R

Online NA 66.51.99.77:28035 checked 12m ago

solo weekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,228 ×1000

Entities

48 h range 42,610–45,337 · memory 2,162 MB
1239 ET SINCE RESTART 6D 03H

Uptime

6 days 3 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69% · #1529 in NA
Last wipe15d agoweekly schedule
Next wipe5d 2hMon 2 Nov, 23:36 UTC
Memory2,162MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

0246821:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #198 of the solo servers (top 90%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 23:36 UTC, in 5d 2h. Its weekly schedule tag · low confidence

usual gap2.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Mon 2 Nov, 23:36 UTC5d 2h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 22hFW
  3. WPT 3Mon 9 Nov, 23:36 UTC12d 2h
  4. WPT 4Mon 16 Nov, 23:36 UTC19d 2h
  5. WPT 5Mon 23 Nov, 23:36 UTC26d 2h
  6. WPT 6Mon 30 Nov, 23:36 UTC33d 2h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 22hFW
  8. WPT 8Mon 7 Dec, 23:36 UTC40d 2h

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 23:36 UTC15d ago 1 – running 0
Sun 11 Oct, 20:32 UTC17d ago 2 – 1.1 days 1
Wed 7 Oct, 02:09 UTC21d ago 1 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on AD-R when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe timing does AD-R follow?

The prediction follows its tag, because too few of AD-R's wipes are on record to confirm its schedule. On Monday 2 November at 23:36 UTC its next wipe is due. The world it runs now was made 15 days 20 hours ago. A weekly wipe schedule is published in its tags.

Tags

Which tags does AD-R carry, and what do they mean?

These are the tags AD-R publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts1 (Group limit): You may team up with at most 1; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; NA (North America): North America is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show AD-R?

These Rust Metrics lists carry AD-R: Modded Rust servers, checked live, Solo-only Rust servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Solo; Wipe schedule: Weekly.

Occupancy

Where does AD-R sit in the rankings?

Player hours over the last seven days put AD-R at #15,323, #1,529 in North America, in the top 69% of all ranked servers. The solo group places it at #198.

What is the population on AD-R?

0 of 50 slots are filled on AD-R right now. Check: player average. 0 over the last seven days.

Operator and location

Where does AD-R sit?

Its NA tag places AD-R in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.51.99.77:28035.

What Rust version is AD-R on?

Rust network protocol 2634 and build 167781 on Linux is the build AD-R runs. Matching protocol is required to join. Let Steam update your game.

Is performance on AD-R within range?

Over the last 48 hours the average was 5 server fps; the floor was 5. Check: entities. The peak was 45,337, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,467 MB. Expect lag when fps falls and entities climb.

How reliable is AD-R, and is it online now?

AD-R reports online. Status: normal. By its reported uptime, the last restart was roughly 6 days 3 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 7 October 2026.

Settings and map

What rules does AD-R enforce, and what are its settings?

No gather rate appears in the name: AD-R. Teams: none. The server is solo only. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

What map is AD-R on?

From seed 436589391, the game generates the procedural map on AD-R. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join AD-R?

Press F1 in Rust and enter client.connect 66.51.99.77:28035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,NA,gmrust,cs167781,ts1

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts1
Group limit You may team up with at most 1.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.