Titan's World
Online NA 66.51.99.75:28000 checked 10m ago
Server instruments
last reading Thu 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 96,624–100,536 · memory 5,215 MBUptime
6 days 7 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 20hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 01:20 UTC13d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/200
- 1/100
- 127/200
- 22/200
- 2/100
- 4/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Titan's World?
The busiest point of its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 23 hours.
How often does Titan's World wipe, and when?
Once a month Titan's World wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 13 days 21 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on Titan's World?
These are the tags Titan's World publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^q (Premium): Entry needs Rust's premium status; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Titan's World?
On Rust Metrics, Titan's World sits in these lists: Modded Rust servers, checked live, Rust battlefield servers: check the readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Battlefield ^i, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player count
What position does Titan's World hold among Rust servers?
Ranked by seven-day player hours, Titan's World sits at #4,257 and #710 in North America, inside the top 19%.
What player count does Titan's World carry?
Current headcount on Titan's World: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 4. Average at the busiest hour was 1 players, at 06:00 UTC over the last 48 hours.
Server
What location is Titan's World hosted in?
Titan's World gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 66.51.99.75:28000.
What Rust version is Titan's World on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Titan's World. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Titan's World?
Over the last 48 hours the average was 12 server fps; the floor was 5. Check: entities. The peak was 100,536, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,378 MB. What players call lag comes from low fps and an entity count on the rise.
Is Titan's World up, and how often does it stay up?
Titan's World reports online. Status: normal. By its reported uptime, the last restart was roughly 6 days 7 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 16 October 2026.
Map and rules
What rules does Titan's World enforce, and what are its settings?
Check: gather rate. The name Titan's World does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is battlefield. Note the following: high rates and kits for fast PvP. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Entry needs Rust's premium status. Anti-cheat reading: VAC on, Valve's system.
What map is Titan's World on?
Size 4,000 and seed 1337: the game generates the procedural map on Titan's World from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
Connection
How can you get onto Titan's World?
To join: start Rust, press F1 and type client.connect 66.51.99.75:28000. Or press Launch Rust here and Steam opens the game and connects you. Entry needs Rust's premium status.
