RUST METRICSFlight deck · live data
Data live Servers11,767 Players74,585 Populated3,497 Fresh wipes 3 h237 Scan5 min
‹ All servers66.51.99.75:28000
Online Full Queue Fresh wipe Wipe due No query

Titan's World

Online NA 66.51.99.75:28000 checked 10m ago

monthly wipes moddedoxidepremium
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 98,584 ×1000

Entities

48 h range 96,624–100,536 · memory 5,215 MB
1239 ET SINCE RESTART 6D 07H

Uptime

6 days 7 hours since its last restart, at the last reading
7-day average0peak 4
Rank#4,257top 19% · #710 in NA
Last wipe13d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory5,215MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 20hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:20 UTC13d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Titan's World?

The busiest point of its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 23 hours.

How often does Titan's World wipe, and when?

Once a month Titan's World wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 13 days 21 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on Titan's World?

These are the tags Titan's World publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^q (Premium): Entry needs Rust's premium status; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Titan's World?

On Rust Metrics, Titan's World sits in these lists: Modded Rust servers, checked live, Rust battlefield servers: check the readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Battlefield ^i, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player count

What position does Titan's World hold among Rust servers?

Ranked by seven-day player hours, Titan's World sits at #4,257 and #710 in North America, inside the top 19%.

What player count does Titan's World carry?

Current headcount on Titan's World: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 4. Average at the busiest hour was 1 players, at 06:00 UTC over the last 48 hours.

Server

What location is Titan's World hosted in?

Titan's World gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 66.51.99.75:28000.

What Rust version is Titan's World on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Titan's World. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Titan's World?

Over the last 48 hours the average was 12 server fps; the floor was 5. Check: entities. The peak was 100,536, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,378 MB. What players call lag comes from low fps and an entity count on the rise.

Is Titan's World up, and how often does it stay up?

Titan's World reports online. Status: normal. By its reported uptime, the last restart was roughly 6 days 7 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 16 October 2026.

Map and rules

What rules does Titan's World enforce, and what are its settings?

Check: gather rate. The name Titan's World does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is battlefield. Note the following: high rates and kits for fast PvP. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Entry needs Rust's premium status. Anti-cheat reading: VAC on, Valve's system.

What map is Titan's World on?

Size 4,000 and seed 1337: the game generates the procedural map on Titan's World from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

Connection

How can you get onto Titan's World?

To join: start Rust, press F1 and type client.connect 66.51.99.75:28000. Or press Launch Rust here and Steam opens the game and connects you. Entry needs Rust's premium status.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^i,NA,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^i
Battlefield Check: mode. Battlefield, with kits and high rates for quick fights.

Mods and access

^q
Premium Entry needs Rust's premium status.
^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.