TT Server
Online NA 66.51.99.74:28025 checked 6m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 114,736–117,579 · memory 3,850 MBUptime
6 days 14 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA, and #633 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 14hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 14hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 01:08 UTC20d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 47/300
- 38/300
- 13/80
- 4/200
- 0/100
- 1/75
Quick answers
from the figures on this pageWipe schedule
What happens on TT Server when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does TT Server wipe, and when?
The only wipe for TT Server is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 20 days 3 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does TT Server carry, and what do they mean?
Tags published by TT Server, read by the game's server browser: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^s (Softcore): In Facepunch's softcore mode you keep some of your loot on death; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show TT Server?
These Rust Metrics lists carry TT Server: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Population
Where does TT Server sit in the rankings?
Ranked by seven-day player hours, TT Server sits at #15,349 and #1,513 in North America, inside the top 69%. The quad group places it at #633.
How full does TT Server get?
Current headcount on TT Server: 0 players, 50 slots available. Seven-day reading: 0 players on average.
Operator and location
Where does TT Server sit?
TT Server gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 66.51.99.74:28025.
What Rust version is TT Server on?
Rust network protocol 2634 and build 167781 on Linux is the build TT Server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for TT Server?
Check: fps. Average 5 server fps over the last 48 hours, low of 5. Within range. Reading: 117,579 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,480 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is TT Server up, and how often does it stay up?
TT Server reports online. Status: normal. Reading: uptime. About 6 days 14 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 9 October 2026, recorded by Rust Metrics.
Rules and settings
How is TT Server configured, and what rules are in force?
No gather rate appears in the name: TT Server. Groups stop at 4 players. The label given is quad. The mode is softcore. Note the following: Facepunch's lighter mode: some loot is kept. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is TT Server on?
Size 4,500 and seed 1: the game generates the procedural map on TT Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join TT Server?
Press F1 in Rust and enter client.connect 66.51.99.74:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
