Pine Hosting - Rust Server
Online EU 66.51.99.74:28015 checked 9m ago
Server instruments
last reading Thu 01:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 12,145–14,781 · memory 1,182 MBUptime
6 days 12 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 12/700
- 1/1000
- 37/700
- 24/1000
- 1/1000
- 56/1000
Quick answers
from the figures on this pageWipe timing
When does Pine Hosting - Rust Server wipe?
From the force wipe, the next wipe of Pine Hosting - Rust Server is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 22 days 2 hours ago. The tags state a wipe schedule of one wipe a month.
Tag meanings
Which tags does Pine Hosting - Rust Server carry, and what do they mean?
These are the tags Pine Hosting - Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Pine Hosting - Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, Pine Hosting - Rust Server sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does Pine Hosting - Rust Server hold among Rust servers?
Ranked by seven-day player hours, Pine Hosting - Rust Server sits at #15,358 and #2,570 in Europe, inside the top 69%.
What player count does Pine Hosting - Rust Server carry?
Current headcount on Pine Hosting - Rust Server: 0 players, 50 slots available. A seven-day average of 0 players is the reading.
Operator and location
What location is Pine Hosting - Rust Server hosted in?
Reading: location. The EU tag puts Pine Hosting - Rust Server in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 66.51.99.74:28015.
What Rust version is Pine Hosting - Rust Server on?
Rust network protocol 2634 and build 167781 on Linux is the build Pine Hosting - Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Pine Hosting - Rust Server?
Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Reading: 14,781 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,377 MB. What players call lag comes from low fps and an entity count on the rise.
Is Pine Hosting - Rust Server up, and how often does it stay up?
Reading: online. Pine Hosting - Rust Server answers right now. By its reported uptime, the last restart was roughly 6 days 12 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 7 October 2026, recorded by Rust Metrics.
Map and rules
How is Pine Hosting - Rust Server configured, and what rules are in force?
Check: gather rate. The name Pine Hosting - Rust Server does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Pine Hosting - Rust Server?
Size 2,000 and seed 1: the game generates the procedural map on Pine Hosting - Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join Pine Hosting - Rust Server?
Press F1 in Rust and enter client.connect 66.51.99.74:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
