Lights requiem
Online NA 66.51.99.73:28005 checked 11m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 55,171–72,788 · memory 1,922 MBUptime
21 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 79% in NA, and #593 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 7hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 7hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 09:52 UTC20d ago | 1 | – | running | 0 |
| Fri 2 Oct, 12:01 UTC26d ago | 1 | halved by day 2 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/75
- 5/200
- 1/150
- 1/50
- 95/100
- 85/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Lights requiem?
The busiest point of its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 2 it fell below half.
When does Lights requiem wipe?
Once a month Lights requiem wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 20 days 1 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on Lights requiem?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America from Lights requiem. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Lights requiem appear in Rust Metrics lists and filters?
On Rust Metrics, Lights requiem sits in these lists: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Population
What position does Lights requiem hold among Rust servers?
Ranked by seven-day player hours, Lights requiem sits at #14,662 and #1,463 in North America, inside the top 66%. Check: group rank. #593 among quad servers.
What is the population on Lights requiem?
Current headcount on Lights requiem: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1.
Server details
What location is Lights requiem hosted in?
Reading: location. The NA tag puts Lights requiem in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 66.51.99.73:28005.
What Rust version is Lights requiem on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Lights requiem. Check: protocol. To join, your game must match; Steam handles the update.
How does Lights requiem perform?
Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 72,788. Buildings, deployables and all else included. Reading: 2,249 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Lights requiem, and is it online now?
Check: connection. Lights requiem is online at this moment. Reading: uptime. About 21 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on Lights requiem?
No gather rate appears in the name: Lights requiem. Check: group limit. 4 players, under the name quad. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Lights requiem on?
Check: map. Procedural, size 3,500, seed 833892102, generated by the game on Lights requiem. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join Lights requiem?
Check: join. Open Rust, press F1, then enter client.connect 66.51.99.73:28005. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
