RUST METRICSFlight deck · live data
Data live Servers11,681 Players34,835 Populated2,855 Fresh wipes 3 h93 Scan5 min
‹ All servers66.51.99.72:28005
Online Full Queue Fresh wipe Wipe due No query

sloppy joe

Online 66.51.99.72:28005 checked 9m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 15,109 ×1000

Entities

48 h range 12,862–15,227 · memory 1,536 MB
1239 ET SINCE RESTART 6D 14H

Uptime

6 days 14 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,358top 69%
Last wipe16d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Memory1,536MBat the last reading
REC 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

0246804:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap5.2 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 15hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 15hFW

The first 48 hours of its last wipes

Mon 12 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 05:51 UTC16d ago 1 – running 0
Wed 7 Oct, 02:05 UTC22d ago 5 halved by day 1 5.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on sloppy joe?

The busiest point of its recent wipes drew 3 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.

When does sloppy joe wipe?

Once a month sloppy joe wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 16 days 21 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does sloppy joe carry, and what do they mean?

These are the tags sloppy joe publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts9999 (Group limit): Teams are capped at 9999; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does sloppy joe appear in Rust Metrics lists and filters?

These Rust Metrics lists carry sloppy joe: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does sloppy joe hold among Rust servers?

Ranking for sloppy joe: #15,358 on seven-day player hours, top 69% of all ranked servers.

What player count does sloppy joe carry?

Current headcount on sloppy joe: 0 players, 50 slots available. Check: player average. 0 over the last seven days.

Server

What location is sloppy joe hosted in?

No region comes from sloppy joe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 66.51.99.72:28005.

What Rust version is sloppy joe on?

Rust network protocol 2634 and build 167781 on Linux is the build sloppy joe runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for sloppy joe?

Check: fps. Average 5 server fps over the last 48 hours, low of 5. Within range. Peak entity count: 15,227. Buildings, deployables and all else included. Reading: 1,616 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is sloppy joe, and is it online now?

sloppy joe reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 days 14 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 18 September 2026.

Settings and map

What settings and rules apply on sloppy joe?

Check: gather rate. The name sloppy joe does not state one. The cap on groups is 9999 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on sloppy joe?

Check: map. Procedural, size 2,000, seed 1, generated by the game on sloppy joe. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join sloppy joe?

Check: join. Open Rust, press F1, then enter client.connect 66.51.99.72:28005. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,ts9999,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts9999
Group limit Teams are capped at 9999.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.