Pine Hosting - Rust Server
Online EU 66.51.99.71:28075 checked 9m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 15,000–17,000 · memory 1,779 MBUptime
3 days 3 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 102/700
- 29/1000
- 233/700
- 136/1000
- 8/1000
- 368/1000
Quick answers
from the figures on this pageWipe timing
How often does Pine Hosting - Rust Server wipe, and when?
From the force wipe, the next wipe of Pine Hosting - Rust Server is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 3 days 8 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tags
How should you read the tags on Pine Hosting - Rust Server?
These are the tags Pine Hosting - Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167819 (Build): The server runs game build 167819; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Pine Hosting - Rust Server?
These Rust Metrics lists carry Pine Hosting - Rust Server: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Occupancy
Where does Pine Hosting - Rust Server sit in the rankings?
Player hours over the last seven days put Pine Hosting - Rust Server at #15,348, #2,570 in Europe, in the top 69% of all ranked servers.
What is the population on Pine Hosting - Rust Server?
Current headcount on Pine Hosting - Rust Server: 0 players, 50 slots available. Seven-day reading: 0 players on average.
Server
Where does Pine Hosting - Rust Server sit?
Its EU tag places Pine Hosting - Rust Server in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 66.51.99.71:28075.
What Rust version is Pine Hosting - Rust Server on?
Reading: Pine Hosting - Rust Server, Rust network protocol 2635 and build 167819, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Pine Hosting - Rust Server?
Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 17,000. Buildings, deployables and all else included. Check: memory. Peak use was 1,919 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Pine Hosting - Rust Server, and is it online?
Reading: online. Pine Hosting - Rust Server answers right now. By its reported uptime, the last restart was roughly 3 days 3 hours ago. Uptime for the last 2 full days: 48 of 48 hours, or 100%. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Rules and settings
How is Pine Hosting - Rust Server configured, and what rules are in force?
Check: gather rate. The name Pine Hosting - Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Pine Hosting - Rust Server?
Check: map. Procedural, size 2,000, seed 1504579663, generated by the game on Pine Hosting - Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto Pine Hosting - Rust Server?
To join: start Rust, press F1 and type client.connect 66.51.99.71:28075. Or press Launch Rust here and Steam opens the game and connects you.
