RUST METRICSFlight deck · live data
Data live Servers11,716 Players60,383 Populated3,374 Fresh wipes 3 h178 Scan5 min
‹ All servers66.51.99.71:28020
Online Full Queue Fresh wipe Wipe due No query

Pine Hosting - Rust Server

Online EU 66.51.99.71:28020 checked 9m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 09:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 40,410 ×1000

Entities

48 h range 39,675–42,099 · memory 1,766 MB
1239 ET SINCE RESTART 3D 10H

Uptime

3 days 10 hours since its last restart, at the last reading
7-day average0peak 1
Rank#8,446top 38% · #2131 in EU
Last wipe10d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Memory1,766MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75112:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap9.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 7hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 7hFW

The first 48 hours of its last wipes

Sun 18 OctMon 5 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:09 UTC10d ago 1 – running 1
Mon 5 Oct, 04:30 UTC24d ago 1 halved by day 5 13.6 days 0
Fri 25 Sep, 17:58 UTC33d ago 2 halved by day 7 9.4 days 0
Fri 18 Sep, 20:48 UTC40d ago 0 – 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Pine Hosting - Rust Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 6 it fell below half.

How often does Pine Hosting - Rust Server wipe, and when?

Once a month Pine Hosting - Rust Server wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 10 days 16 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on Pine Hosting - Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe from Pine Hosting - Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Pine Hosting - Rust Server?

On Rust Metrics, Pine Hosting - Rust Server sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

What position does Pine Hosting - Rust Server hold among Rust servers?

Player hours over the last seven days put Pine Hosting - Rust Server at #8,446, #2,131 in Europe, in the top 38% of all ranked servers.

What player count does Pine Hosting - Rust Server carry?

Current headcount on Pine Hosting - Rust Server: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 19:00 UTC over the last 48 hours.

Operator and location

Which location does Pine Hosting - Rust Server run from?

Pine Hosting - Rust Server gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 66.51.99.71:28020.

What Rust version is Pine Hosting - Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Pine Hosting - Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Pine Hosting - Rust Server?

Reading: 10 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 42,099. Buildings, deployables and all else included. Reading: 2,270 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Pine Hosting - Rust Server up, and how often does it stay up?

Reading: online. Pine Hosting - Rust Server answers right now. By its reported uptime, the last restart was roughly 3 days 10 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does Pine Hosting - Rust Server enforce, and what are its settings?

No gather rate appears in the name: Pine Hosting - Rust Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Pine Hosting - Rust Server?

Size 2,700 and seed 1337: the game generates the procedural map on Pine Hosting - Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

How to join

How can you get onto Pine Hosting - Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 66.51.99.71:28020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.