RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers66.51.99.71:28005
Online Full Queue Fresh wipe Wipe due No query

Iron Haven Medieval

Online NA 66.51.99.71:28005 checked 3h ago

monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 19 38 56 75 PAX 3 /75

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 46,271 ×1000

Entities

48 h range 34,325–207,494 · memory 2,019 MB
1239 ET SINCE RESTART 02:13

Uptime

2 h 13 min since its last restart, at the last reading
7-day average2peak 5
Rank#2,589top 12% · #421 in NA
Last wipe17h agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Memory2,019MB48 h peak 3 players
REC 1

Players

AveragePeakWipe
0123421:0005:0013:0020:0004:0017:00Wiped Wed 28 Oct, 02:13 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
02040608021:0005:0013:0020:0004:0017:00Wiped Wed 28 Oct, 02:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap0.4 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 22hFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 9 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:00 UTC7h ago – – running 2
Wed 28 Oct, 02:13 UTC17h ago – – – 0
Thu 1 Oct, 17:07 UTC FW27d ago 10 halved by day 9 26.4 days 6
Thu 1 Oct, 08:14 UTC27d ago 10 – 0.4 days 3
Wed 30 Sep, 21:31 UTC27d ago 10 – 0.4 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Iron Haven Medieval?

The busiest point of its recent wipes drew 10 players on average. After the latest wipe, numbers topped out at 9 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 9 it fell below half when it didn't.

How often does Iron Haven Medieval wipe, and when?

The only wipe for Iron Haven Medieval is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 17 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on Iron Haven Medieval?

Check: tags. The game's server browser reads gmprimitive (Game mode): Check: mode. Primitive, with bows, spears and melee and no guns; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here; NA (North America): The server browser files it under North America from Iron Haven Medieval. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Iron Haven Medieval appear in Rust Metrics lists and filters?

On Rust Metrics, Iron Haven Medieval sits in these lists: Modded Rust servers, checked live, Primitive Rust servers: live readings, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Occupancy

What position does Iron Haven Medieval hold among Rust servers?

Player hours over the last seven days put Iron Haven Medieval at #2,589, #421 in North America, in the top 12% of all ranked servers.

What is the population on Iron Haven Medieval?

Current headcount on Iron Haven Medieval: 3 players, 75 slots available. Check: players over seven days. Average 2, peak 5. Check: 48-hour peak. 17:00 UTC, 3 players on average.

Server

What location is Iron Haven Medieval hosted in?

Reading: location. The NA tag puts Iron Haven Medieval in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 66.51.99.71:28005.

What Rust version is Iron Haven Medieval on?

Rust network protocol 2635 and build 168909 on Linux is the build Iron Haven Medieval runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Iron Haven Medieval?

Over the last 48 hours the average was 37 server fps; the floor was 5. Check: entities. The peak was 207,494, counting buildings, deployables and the rest of the world. Reading: 4,576 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Iron Haven Medieval, and is it online now?

Iron Haven Medieval reports online. Status: normal. By its reported uptime, the last restart was roughly 2 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is Iron Haven Medieval configured, and what rules are in force?

Reading the name gives no gather rate for Iron Haven Medieval. 8 players per group, the default value. primitive, bows, spears and melee stand in for guns — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Iron Haven Medieval?

Check: map. Procedural, size 3,200, seed 1337, generated by the game on Iron Haven Medieval. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

How to join

What do you do to join Iron Haven Medieval?

Check: join. Open Rust, press F1, then enter client.connect 66.51.99.71:28005. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/h3mVNd4z3J is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmprimitive,cs168909,ts8

Game

gmprimitive
Game mode Check: mode. Primitive, with bows, spears and melee and no guns.
mp75
Max players The server holds 75 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.