Iron Haven Medieval
Online NA 66.51.99.71:28005 checked 3h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
4% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 34,325–207,494 · memory 2,019 MBUptime
2 h 13 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 22hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 22hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:00 UTC7h ago | – | – | running | 2 |
| Wed 28 Oct, 02:13 UTC17h ago | – | – | – | 0 |
| Thu 1 Oct, 17:07 UTC FW27d ago | 10 | halved by day 9 | 26.4 days | 6 |
| Thu 1 Oct, 08:14 UTC27d ago | 10 | – | 0.4 days | 3 |
| Wed 30 Sep, 21:31 UTC27d ago | 10 | – | 0.4 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Iron Haven Medieval?
The busiest point of its recent wipes drew 10 players on average. After the latest wipe, numbers topped out at 9 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 9 it fell below half when it didn't.
How often does Iron Haven Medieval wipe, and when?
The only wipe for Iron Haven Medieval is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 17 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
How should you read the tags on Iron Haven Medieval?
Check: tags. The game's server browser reads gmprimitive (Game mode): Check: mode. Primitive, with bows, spears and melee and no guns; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here; NA (North America): The server browser files it under North America from Iron Haven Medieval. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Iron Haven Medieval appear in Rust Metrics lists and filters?
On Rust Metrics, Iron Haven Medieval sits in these lists: Modded Rust servers, checked live, Primitive Rust servers: live readings, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Occupancy
What position does Iron Haven Medieval hold among Rust servers?
Player hours over the last seven days put Iron Haven Medieval at #2,589, #421 in North America, in the top 12% of all ranked servers.
What is the population on Iron Haven Medieval?
Current headcount on Iron Haven Medieval: 3 players, 75 slots available. Check: players over seven days. Average 2, peak 5. Check: 48-hour peak. 17:00 UTC, 3 players on average.
Server
What location is Iron Haven Medieval hosted in?
Reading: location. The NA tag puts Iron Haven Medieval in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 66.51.99.71:28005.
What Rust version is Iron Haven Medieval on?
Rust network protocol 2635 and build 168909 on Linux is the build Iron Haven Medieval runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Iron Haven Medieval?
Over the last 48 hours the average was 37 server fps; the floor was 5. Check: entities. The peak was 207,494, counting buildings, deployables and the rest of the world. Reading: 4,576 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Iron Haven Medieval, and is it online now?
Iron Haven Medieval reports online. Status: normal. By its reported uptime, the last restart was roughly 2 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is Iron Haven Medieval configured, and what rules are in force?
Reading the name gives no gather rate for Iron Haven Medieval. 8 players per group, the default value. primitive, bows, spears and melee stand in for guns — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Iron Haven Medieval?
Check: map. Procedural, size 3,200, seed 1337, generated by the game on Iron Haven Medieval. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
How to join
What do you do to join Iron Haven Medieval?
Check: join. Open Rust, press F1, then enter client.connect 66.51.99.71:28005. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/h3mVNd4z3J is where its website sits.
