RUST METRICSFlight deck · live data
Data live Servers11,617 Players34,993 Populated2,836 Fresh wipes 3 h74 Scan5 min
‹ All servers66.51.99.70:28120
Offline Full Queue Fresh wipe Wipe due No query

Cocky US | 3x Weekly

Offline 66.51.99.70:28120 checked 7d ago

3x weekly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,452top 69%
Last wipe26d agoweekly schedule
Next wipe1d 3hFri 30 Oct, 10:01 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 10:01 UTC, in 1d 3h. Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Fri 30 Oct, 10:01 UTC1d 3h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 12hFW
  3. WPT 3Fri 6 Nov, 10:01 UTC8d 3h
  4. WPT 4Fri 13 Nov, 10:01 UTC15d 3h
  5. WPT 5Fri 20 Nov, 10:01 UTC22d 3h
  6. WPT 6Fri 27 Nov, 10:01 UTC29d 3h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 12hFW
  8. WPT 8Fri 4 Dec, 10:01 UTC36d 3h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:01 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Cocky US | 3x Weekly?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Cocky US | 3x Weekly follow?

Its tag guides the prediction: too few of Cocky US | 3x Weekly's wipes are on record to confirm its schedule. Friday 30 October at 10:01 UTC is when its next wipe is due. 26 days 20 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.

Tags

How should you read the tags on Cocky US | 3x Weekly?

These are the tags Cocky US | 3x Weekly publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): The server holds 150 slots; ts12 (Group limit): Teams are capped at 12; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Cocky US | 3x Weekly appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Cocky US | 3x Weekly: 3x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x.

Player count

What position does Cocky US | 3x Weekly hold among Rust servers?

Ranking for Cocky US | 3x Weekly: #15,452 on seven-day player hours, top 69% of all ranked servers.

What player count does Cocky US | 3x Weekly carry?

Status for Cocky US | 3x Weekly: offline. Last seen 7 days 13 hours ago.

Operator and location

What location is Cocky US | 3x Weekly hosted in?

The name of Cocky US | 3x Weekly points to North America, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 66.51.99.70:28120.

What Rust version is Cocky US | 3x Weekly on?

Rust network protocol 2634 and build 167781 on Linux is the build Cocky US | 3x Weekly runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Cocky US | 3x Weekly, and is it online now?

Reading: offline. Cocky US | 3x Weekly last answered 7 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.

Map and rules

What settings and rules apply on Cocky US | 3x Weekly?

Gather rate check: 3x. That comes from the name Cocky US | 3x Weekly. The cap on groups is 12 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Cocky US | 3x Weekly on?

Size 1,400 and seed 1337: the game generates the procedural map on Cocky US | 3x Weekly from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

How to join

What do you do to join Cocky US | 3x Weekly?

To join: start Rust, press F1 and type client.connect 66.51.99.70:28120. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^w,gmrust,cs167781,ts12,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players The server holds 150 slots.
ts12
Group limit Teams are capped at 12.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly It wipes each week.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.