RUST METRICSFlight deck · live data
Data live Servers11,608 Players34,356 Populated2,818 Fresh wipes 3 h71 Scan5 min
‹ All servers66.51.99.68:28050
Online Full Queue Fresh wipe Wipe due No query

Rustmod.cc 3x |Loot ++| mymini| shop| kits |

Online NA 66.51.99.68:28050 checked 10m ago

3x monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 72,086 ×1000

Entities

48 h range 67,563–72,727 · memory 2,312 MB
1239 ET SINCE RESTART 1D 12H

Uptime

1 days 12 hours since its last restart, at the last reading
7-day average0peak 3
Rank#5,133top 23% · #873 in NA
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Memory2,312MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 12hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rustmod.cc 3x |Loot ++| mymini| shop| kits |?

The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 28 hours.

What wipe timing does Rustmod.cc 3x |Loot ++| mymini| shop| kits | follow?

Once a month Rustmod.cc 3x |Loot ++| mymini| shop| kits | wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 12 hours ago. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on Rustmod.cc 3x |Loot ++| mymini| shop| kits |?

Tags published by Rustmod.cc 3x |Loot ++| mymini| shop| kits |, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): Slots: 75; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rustmod.cc 3x |Loot ++| mymini| shop| kits |?

On Rust Metrics, Rustmod.cc 3x |Loot ++| mymini| shop| kits | sits in these lists: 3x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Population

What position does Rustmod.cc 3x |Loot ++| mymini| shop| kits | hold among Rust servers?

Ranked by seven-day player hours, Rustmod.cc 3x |Loot ++| mymini| shop| kits | sits at #5,133 and #873 in North America, inside the top 23%.

What player count does Rustmod.cc 3x |Loot ++| mymini| shop| kits | carry?

0 of 75 slots are filled on Rustmod.cc 3x |Loot ++| mymini| shop| kits | right now. Seven-day check: 0 players on average. Peak reading: 3. The last 48 hours peaked at 01:00 UTC, averaging 1 players at that hour.

Server

What location is Rustmod.cc 3x |Loot ++| mymini| shop| kits | hosted in?

Rustmod.cc 3x |Loot ++| mymini| shop| kits | gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 66.51.99.68:28050.

What Rust version is Rustmod.cc 3x |Loot ++| mymini| shop| kits | on?

Rust network protocol 2635 and build 168909 on Linux is the build Rustmod.cc 3x |Loot ++| mymini| shop| kits | runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Rustmod.cc 3x |Loot ++| mymini| shop| kits |?

Over the last 48 hours the average was 12 server fps; the floor was 5. Reading: 72,727 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,224 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Rustmod.cc 3x |Loot ++| mymini| shop| kits | up, and how often does it stay up?

Reading: online. Rustmod.cc 3x |Loot ++| mymini| shop| kits | answers right now. By its reported uptime, the last restart was roughly 36 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 1 October 2026.

Map and rules

What rules does Rustmod.cc 3x |Loot ++| mymini| shop| kits | enforce, and what are its settings?

Gather rate check: 3x. That comes from the name Rustmod.cc 3x |Loot ++| mymini| shop| kits |. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Rustmod.cc 3x |Loot ++| mymini| shop| kits |?

Size 3,500 and seed 575110: the game generates the procedural map on Rustmod.cc 3x |Loot ++| mymini| shop| kits | from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join Rustmod.cc 3x |Loot ++| mymini| shop| kits |?

Press F1 in Rust and enter client.connect 66.51.99.68:28050. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://rustmod.cc.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp75
Max players Slots: 75.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.