Pine Hosting - Rust Server
Online EU 66.51.99.66:28075 checked 2h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 12,751–13,454 · memory 1,031 MBUptime
6 days 4 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 126/700
- 50/1000
- 453/700
- 178/1000
- 24/1000
- 580/1000
Quick answers
from the figures on this pageReset cycle
When does Pine Hosting - Rust Server wipe?
The estimate for Pine Hosting - Rust Server's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 10 days 9 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does Pine Hosting - Rust Server carry, and what do they mean?
Tags published by Pine Hosting - Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Pine Hosting - Rust Server?
On Rust Metrics, Pine Hosting - Rust Server sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
Where does Pine Hosting - Rust Server sit in the rankings?
Ranked by seven-day player hours, Pine Hosting - Rust Server sits at #15,373 and #2,574 in Europe, inside the top 69%.
What player count does Pine Hosting - Rust Server carry?
Current headcount on Pine Hosting - Rust Server: 0 players, 50 slots available. Seven-day reading: 0 players on average.
Server details
Which location does Pine Hosting - Rust Server run from?
Reading: location. The EU tag puts Pine Hosting - Rust Server in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 66.51.99.66:28075.
What Rust version is Pine Hosting - Rust Server on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by Pine Hosting - Rust Server. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Pine Hosting - Rust Server?
Check: fps. Average 5 server fps over the last 48 hours, low of 5. Within range. Check: entities. The peak was 13,454, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,173 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Pine Hosting - Rust Server, and is it online now?
Pine Hosting - Rust Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 days 4 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 18 October 2026.
Rules and settings
What settings and rules apply on Pine Hosting - Rust Server?
No gather rate appears in the name: Pine Hosting - Rust Server. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.
Which map is live on Pine Hosting - Rust Server?
Size 2,000 and seed 1: the game generates the procedural map on Pine Hosting - Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto Pine Hosting - Rust Server?
Press F1 in Rust and enter client.connect 66.51.99.66:28075. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
