Pine Hosting - Rust Server
Online EU 66.51.99.66:28060 checked 13m ago
Server instruments
last reading Thu 02:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 9,196–14,741 · memory 780 MBUptime
2 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:11 UTC15h ago | – | – | – | 0 |
| Tue 27 Oct, 14:11 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 10:25 UTC1d ago | – | – | – | 0 |
| Fri 23 Oct, 15:44 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 12:13 UTC5d ago | 1 | – | 3.9 days | 0 |
| Thu 15 Oct, 17:52 UTC13d ago | 0 | – | 7.8 days | 0 |
| Fri 9 Oct, 12:38 UTC19d ago | 0 | – | 6.2 days | 0 |
| Sun 4 Oct, 22:01 UTC24d ago | – | – | – | 1 |
| Sun 4 Oct, 16:30 UTC24d ago | 1 | halved by day 1 | 4.8 days | 0 |
| Thu 1 Oct, 19:51 UTC FW27d ago | 0 | – | 2.9 days | 0 |
| Mon 28 Sep, 18:54 UTC30d ago | – | – | – | 0 |
| Mon 28 Sep, 18:47 UTC30d ago | 0 | – | 3 days | 2 |
| Mon 21 Sep, 17:20 UTC37d ago | 5 | held half | 7.1 days | 1 |
| Fri 18 Sep, 20:58 UTC40d ago | 1 | – | 2.8 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/300
- 0/300
- 5/150
- 6/150
- 0/70
- 67/300
Quick answers
from the figures on this pageReset cycle
When does Pine Hosting - Rust Server wipe?
A new world is made every few hours by Pine Hosting - Rust Server, which keeps no wipe schedule; those resets are not wipes.
Tag meanings
Which tags does Pine Hosting - Rust Server carry, and what do they mean?
Tags published by Pine Hosting - Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Pine Hosting - Rust Server?
Rust Metrics lists featuring Pine Hosting - Rust Server: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Occupancy
Where does Pine Hosting - Rust Server sit in the rankings?
Top 54% of all ranked servers: Pine Hosting - Rust Server takes #12,067 on seven-day player hours and #2,391 in Europe.
What player count does Pine Hosting - Rust Server carry?
Current headcount on Pine Hosting - Rust Server: 0 players, 300 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 11:00 UTC, 0 players on average.
Server
Where does Pine Hosting - Rust Server sit?
Its EU tag places Pine Hosting - Rust Server in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.51.99.66:28060.
What Rust version is Pine Hosting - Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Pine Hosting - Rust Server. Matching protocol is required to join. Let Steam update your game.
Is performance on Pine Hosting - Rust Server within range?
Check: fps. Average 6 server fps over the last 48 hours, low of 5. Within range. Check: entities. The peak was 14,741, counting buildings, deployables and the rest of the world. Memory peak: 1,088 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Pine Hosting - Rust Server, and is it online now?
Check: connection. Pine Hosting - Rust Server is online at this moment. Reading: uptime. About 2 hours ago it restarted, on its own count. Uptime for the last 7 full days: 41 of 168 hours, or 24%. Check: first contact. Rust Metrics logged it on 16 September 2026.
Settings and map
What settings and rules apply on Pine Hosting - Rust Server?
No gather rate appears in the name: Pine Hosting - Rust Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Pine Hosting - Rust Server?
Size 2,000 and seed 1: the game generates the procedural map on Pine Hosting - Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join Pine Hosting - Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 66.51.99.66:28060. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
