RUST METRICSFlight deck · live data
Data live Servers11,736 Players50,841 Populated3,279 Fresh wipes 3 h115 Scan5 min
‹ All servers66.51.99.66:28035
Online Full Queue Fresh wipe Wipe due No query

Lonely's PVE Playground | [ Halloween ]

Online NA 66.51.99.66:28035 checked 15m ago

biweekly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Wed 22:00 UTC
0 19 38 56 75 PAX 2 /75

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 4 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 86,842 ×1000

Entities

48 h range 79,012–89,077 · memory 2,858 MB
1239 ET SINCE RESTART 07:21

Uptime

7 h 21 min since its last restart, at the last reading
7-day average1peak 4
Rank#3,428top 15% · #564 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Memory2,858MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5201:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 18hFW
  2. WPT 2Thu 12 Nov, 19:06 UTC14d 19h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 18hFW
  4. WPT 4Thu 10 Dec, 19:06 UTC42d 19h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:06 UTC13d ago 6 – running 0
Thu 1 Oct, 19:14 UTC FW27d ago 5 halved by day 6 14 days 0
Thu 17 Sep, 18:54 UTC41d ago 6 halved by day 4 14 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Lonely's PVE Playground | [ Halloween ] when wipe day comes?

An average of 6 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 29 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 5 it fell below half.

How often does Lonely's PVE Playground | [ Halloween ] wipe, and when?

Wipes on Lonely's PVE Playground | [ Halloween ] come every 4 weeks on Thursday at 19:06 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 4 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Tag meanings

Which tags does Lonely's PVE Playground | [ Halloween ] carry, and what do they mean?

These are the tags Lonely's PVE Playground | [ Halloween ] publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Lonely's PVE Playground | [ Halloween ] appear in Rust Metrics lists and filters?

On Rust Metrics, Lonely's PVE Playground | [ Halloween ] sits in these lists: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player count

What position does Lonely's PVE Playground | [ Halloween ] hold among Rust servers?

Player hours over the last seven days put Lonely's PVE Playground | [ Halloween ] at #3,428, #564 in North America, in the top 15% of all ranked servers.

What player count does Lonely's PVE Playground | [ Halloween ] carry?

Current headcount on Lonely's PVE Playground | [ Halloween ]: 2 players, 75 slots available. Seven-day check: 1 players on average. Peak reading: 4. The last 48 hours peaked at 00:00 UTC, averaging 1 players at that hour.

Server details

What location is Lonely's PVE Playground | [ Halloween ] hosted in?

Its NA tag places Lonely's PVE Playground | [ Halloween ] in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 66.51.99.66:28035.

What Rust version is Lonely's PVE Playground | [ Halloween ] on?

Reading: Lonely's PVE Playground | [ Halloween ], Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Lonely's PVE Playground | [ Halloween ]?

Check: fps. Average 17 server fps over the last 48 hours, low of 4. Within range. Check: entities. The peak was 89,077, counting buildings, deployables and the rest of the world. Reading: 3,586 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is Lonely's PVE Playground | [ Halloween ], and is it online now?

Check: connection. Lonely's PVE Playground | [ Halloween ] is online at this moment. Check: restart. The uptime it reports puts the last restart about 7 hours ago. Uptime for the last 7 full days: 144 of 168 hours, or 86%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is Lonely's PVE Playground | [ Halloween ] configured, and what rules are in force?

Reading the name gives no gather rate for Lonely's PVE Playground | [ Halloween ]. No limit is set beyond the default. Groups take up to 8 players. pve, fighting between players is off — that is the game mode. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Lonely's PVE Playground | [ Halloween ]?

Check: map. Procedural, size 3,500, seed 1337, generated by the game on Lonely's PVE Playground | [ Halloween ]. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Connection

How do you connect to Lonely's PVE Playground | [ Halloween ]?

Check: join. Open Rust, press F1, then enter client.connect 66.51.99.66:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/R8DXfV3aEY.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^z,^y,^b,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp75
Max players The server holds 75 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.