RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h50 Scan5 min
‹ All servers66.51.99.64:28035
Online Full Queue Fresh wipe Wipe due No query

Test

Online 66.51.99.64:28035 checked 2h ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 124,513 ×1000

Entities

48 h range 123,810–125,051 · memory 6,310 MB
1239 ET SINCE RESTART 5D 19H

Uptime

5 days 19 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,542top 66%
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Memory6,310MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

0246820:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct21 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap0.6 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 23hFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW27d ago 1 – running 0
Thu 1 Oct, 04:17 UTC27d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Test when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.

What wipe timing does Test follow?

The only wipe for Test is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 1 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on Test?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Test appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does Test sit in the rankings?

Player hours over seven days put Test at #14,542, in the top 66% of all ranked servers.

What player count does Test carry?

0 of 50 slots are filled on Test right now. Check: players over seven days. Average 0, peak 1.

Operator and location

Where does Test sit?

No region comes from Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 66.51.99.64:28035.

What Rust version is Test on?

Reading: Test, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Test?

Over the last 48 hours the average was 5 server fps; the floor was 5. Reading: 125,051 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 6,483 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Test, and is it online now?

Check: connection. Test is online at this moment. By its reported uptime, the last restart was roughly 5 days 19 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does Test enforce, and what are its settings?

Check: gather rate. The name Test does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Test?

Check: map. Procedural, size 5,000, seed 1337, generated by the game on Test. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

How to join

How do you connect to Test?

Check: join. Open Rust, press F1, then enter client.connect 66.51.99.64:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.