RUST METRICSFlight deck · live data
Data live Servers11,801 Players78,222 Populated3,772 Fresh wipes 3 h109 Scan5 min
‹ All servers66.51.99.64:28025
Online Full Queue Fresh wipe Wipe due No query

Rust Server - Pinehosting.com

Online NA 66.51.99.64:28025 checked 11m ago

duo monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 120,978 ×1000

Entities

48 h range 102,090–121,300 · memory 2,860 MB
1239 ET SINCE RESTART 16:03

Uptime

16 h 3 min since its last restart, at the last reading
7-day average0peak 1
Rank#11,075top 50% · #1326 in NA
Last wipe11d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Memory2,860MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

0246821:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 50% of all ranked servers, top 71% in NA, and #340 of the duo servers (top 81%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap5 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 22hFW

The first 48 hours of its last wipes

Sat 17 OctThu 15 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 11:21 UTC11d ago 0 – running 0
Thu 15 Oct, 00:13 UTC13d ago 0 – 2.5 days 0
Fri 2 Oct, 00:09 UTC26d ago 1 halved by day 5 13 days 0
Sat 26 Sep, 09:03 UTC32d ago 1 halved by day 1 5.6 days 1
Mon 21 Sep, 08:41 UTC37d ago 1 halved by day 1 5 days 1
Sat 19 Sep, 20:27 UTC39d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust Server - Pinehosting.com?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.

What wipe timing does Rust Server - Pinehosting.com follow?

The only wipe for Rust Server - Pinehosting.com is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 11 days 9 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does Rust Server - Pinehosting.com carry, and what do they mean?

Tags published by Rust Server - Pinehosting.com, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Server - Pinehosting.com appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Server - Pinehosting.com: Duo Rust servers, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Occupancy

What position does Rust Server - Pinehosting.com hold among Rust servers?

Player hours over the last seven days put Rust Server - Pinehosting.com at #11,075, #1,326 in North America, in the top 50% of all ranked servers. Among servers in duo, it stands at #340.

What player count does Rust Server - Pinehosting.com carry?

0 of 50 slots are filled on Rust Server - Pinehosting.com right now. Check: players over seven days. Average 0, peak 1.

Operator and location

Which location does Rust Server - Pinehosting.com run from?

Reading: location. The NA tag puts Rust Server - Pinehosting.com in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 66.51.99.64:28025.

What Rust version is Rust Server - Pinehosting.com on?

Reading: Rust Server - Pinehosting.com, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does Rust Server - Pinehosting.com perform?

Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Reading: 121,300 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,398 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Rust Server - Pinehosting.com, and is it online now?

Reading: online. Rust Server - Pinehosting.com answers right now. Reading: uptime. About 16 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on Rust Server - Pinehosting.com?

Reading the name gives no gather rate for Rust Server - Pinehosting.com. Check: group limit. 2 players, under the name duo. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.

What map is Rust Server - Pinehosting.com on?

Size 4,500 and seed 232603804: the game generates the procedural map on Rust Server - Pinehosting.com from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto Rust Server - Pinehosting.com?

Press F1 in Rust and enter client.connect 66.51.99.64:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts2
Group limit Teams are capped at 2.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.