Pine Hosting - Rust Server
Online EU 66.51.99.63:28030 checked 10m ago
Server instruments
last reading Wed 23:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 12,246–14,716 · memory 1,228 MBUptime
3 days 21 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/700
- 5/1000
- 74/700
- 35/1000
- 1/1000
- 124/1000
Quick answers
from the figures on this pageWipe timing
How often does Pine Hosting - Rust Server wipe, and when?
An estimate from the force wipe gives Pine Hosting - Rust Server's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 3 days 23 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
How should you read the tags on Pine Hosting - Rust Server?
Tags published by Pine Hosting - Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Pine Hosting - Rust Server?
Rust Metrics lists featuring Pine Hosting - Rust Server: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Occupancy
Where does Pine Hosting - Rust Server sit in the rankings?
Player hours over the last seven days put Pine Hosting - Rust Server at #15,349, #2,569 in Europe, in the top 69% of all ranked servers.
How full does Pine Hosting - Rust Server get?
0 of 50 slots are filled on Pine Hosting - Rust Server right now. Check: player average. 0 over the last seven days.
Server details
Which location does Pine Hosting - Rust Server run from?
Its EU tag places Pine Hosting - Rust Server in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 66.51.99.63:28030.
What Rust version is Pine Hosting - Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the build Pine Hosting - Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Pine Hosting - Rust Server within range?
Over the last 48 hours the average was 5 server fps; the floor was 5. Peak entity count: 14,716. Buildings, deployables and all else included. Check: memory. Peak use was 1,406 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Pine Hosting - Rust Server, and is it online?
Pine Hosting - Rust Server reports online. Status: normal. Reading: uptime. About 3 days 21 hours ago it restarted, on its own count. Reading: 99% uptime over the last 3 full days. It was up 71 of 72 hours. Check: first contact. Rust Metrics logged it on 25 October 2026.
Settings and map
How is Pine Hosting - Rust Server configured, and what rules are in force?
Check: gather rate. The name Pine Hosting - Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is Pine Hosting - Rust Server on?
From seed 1, the game generates the procedural map on Pine Hosting - Rust Server. Its size is 2,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to Pine Hosting - Rust Server?
Press F1 in Rust and enter client.connect 66.51.99.63:28030. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
