Deathloop Battlefield | Weekly | Koth | Loadouts
Online NA 66.51.99.58:28010 checked 9m ago
Server instruments
last reading Thu 12:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 32,269–39,371 · memory 1,881 MBUptime
23 h 58 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 4hFW
- WPT 2Thu 12 Nov, 13:14 UTC13d 23h
- WPT 3Thu 19 Nov, 13:14 UTC20d 23h
- WPT 4Thu 26 Nov, 13:14 UTC27d 23h
- WPT 5Thu 3 Dec, 19:00 UTC35d 4hFW
- WPT 6Thu 10 Dec, 13:14 UTC41d 23h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 13:14 UTC49m ago | – | – | running | 0 |
| Sat 3 Oct, 01:03 UTC26d ago | 0 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 66/600
- 6/200
- 1/100
- 2/200
- 1/50
- 1/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Deathloop Battlefield | Weekly | Koth | Loadouts?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
When does Deathloop Battlefield | Weekly | Koth | Loadouts wipe?
The prediction follows its tag, because too few of Deathloop Battlefield | Weekly | Koth | Loadouts's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 49 minutes ago. A weekly wipe schedule is published in its tags.
Lists and filters
Which tags does Deathloop Battlefield | Weekly | Koth | Loadouts carry, and what do they mean?
Tags published by Deathloop Battlefield | Weekly | Koth | Loadouts, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^i (Battlefield): Fast PvP served by kits and boosted rates; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Deathloop Battlefield | Weekly | Koth | Loadouts?
Rust Metrics lists featuring Deathloop Battlefield | Weekly | Koth | Loadouts: Modded Rust servers, checked live, Rust battlefield servers: check the readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Player count
What position does Deathloop Battlefield | Weekly | Koth | Loadouts hold among Rust servers?
Player hours over the last seven days put Deathloop Battlefield | Weekly | Koth | Loadouts at #10,919, #1,316 in North America, in the top 49% of all ranked servers.
How full does Deathloop Battlefield | Weekly | Koth | Loadouts get?
Current headcount on Deathloop Battlefield | Weekly | Koth | Loadouts: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 07:00 UTC over the last 48 hours.
Server details
Where does Deathloop Battlefield | Weekly | Koth | Loadouts sit?
Its NA tag places Deathloop Battlefield | Weekly | Koth | Loadouts in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 66.51.99.58:28010.
What Rust version is Deathloop Battlefield | Weekly | Koth | Loadouts on?
Rust network protocol 2635 and build 168909 on Linux is the build Deathloop Battlefield | Weekly | Koth | Loadouts runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Deathloop Battlefield | Weekly | Koth | Loadouts?
Reading: 11 server fps on average across the last 48 hours. It never dropped below 5. Reading: 39,371 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,906 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Deathloop Battlefield | Weekly | Koth | Loadouts, and is it online?
Reading: online. Deathloop Battlefield | Weekly | Koth | Loadouts answers right now. Reading: uptime. About 23 hours ago it restarted, on its own count. Reading: 10% uptime over the last 7 full days. It was up 17 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Deathloop Battlefield | Weekly | Koth | Loadouts enforce, and what are its settings?
Check: gather rate. The name Deathloop Battlefield | Weekly | Koth | Loadouts does not state one. 8 players per group, the default value. Mode check gives battlefield; high rates and kits for fast PvP. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Deathloop Battlefield | Weekly | Koth | Loadouts?
Check: map. Procedural, size 2,400, seed 118217541, generated by the game on Deathloop Battlefield | Weekly | Koth | Loadouts. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto Deathloop Battlefield | Weekly | Koth | Loadouts?
Check: join. Open Rust, press F1, then enter client.connect 66.51.99.58:28010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/ZUR7CjSE5P.