Turtle Island - Raidable Bases - 10x - wiped 9/24
Online 66.51.99.56:28040 checked 10m ago
Server instruments
last reading Wed 23:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 43,578–46,795 · memory 2,268 MBUptime
6 days 11 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 13/100
- 7/150
- 5/250
- 2/100
- 2/95
- 2/150
Quick answers
from the figures on this pageWipe timing
What wipe timing does Turtle Island - Raidable Bases - 10x - wiped 9/24 follow?
From the force wipe, the next wipe of Turtle Island - Raidable Bases - 10x - wiped 9/24 is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 7 days 4 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does Turtle Island - Raidable Bases - 10x - wiped 9/24 carry, and what do they mean?
Tags published by Turtle Island - Raidable Bases - 10x - wiped 9/24, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Turtle Island - Raidable Bases - 10x - wiped 9/24 appear in Rust Metrics lists and filters?
On Rust Metrics, Turtle Island - Raidable Bases - 10x - wiped 9/24 sits in these lists: 10x Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 10x.
Occupancy
Where does Turtle Island - Raidable Bases - 10x - wiped 9/24 sit in the rankings?
Player hours over seven days put Turtle Island - Raidable Bases - 10x - wiped 9/24 at #15,349, in the top 69% of all ranked servers.
What player count does Turtle Island - Raidable Bases - 10x - wiped 9/24 carry?
Current headcount on Turtle Island - Raidable Bases - 10x - wiped 9/24: 0 players, 50 slots available. Seven-day reading: 0 players on average.
Server
What location is Turtle Island - Raidable Bases - 10x - wiped 9/24 hosted in?
No region tag on Turtle Island - Raidable Bases - 10x - wiped 9/24. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 66.51.99.56:28040.
What Rust version is Turtle Island - Raidable Bases - 10x - wiped 9/24 on?
Rust network protocol 2634 and build 167781 on Linux is the build Turtle Island - Raidable Bases - 10x - wiped 9/24 runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Turtle Island - Raidable Bases - 10x - wiped 9/24?
Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Reading: 46,795 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,339 MB. Expect lag when fps falls and entities climb.
How reliable is Turtle Island - Raidable Bases - 10x - wiped 9/24, and is it online now?
Reading: online. Turtle Island - Raidable Bases - 10x - wiped 9/24 answers right now. By its reported uptime, the last restart was roughly 6 days 11 hours ago. Uptime for the last 7 full days: 144 of 168 hours, or 86%. Reading: first seen 21 October 2026, recorded by Rust Metrics.
Rules and settings
How is Turtle Island - Raidable Bases - 10x - wiped 9/24 configured, and what rules are in force?
The name carries the rate: 10x gather on Turtle Island - Raidable Bases - 10x - wiped 9/24. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Turtle Island - Raidable Bases - 10x - wiped 9/24?
Size 3,000 and seed 2128802245: the game generates the procedural map on Turtle Island - Raidable Bases - 10x - wiped 9/24 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to Turtle Island - Raidable Bases - 10x - wiped 9/24?
Press F1 in Rust and enter client.connect 66.51.99.56:28040. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
