RUST METRICSFlight deck · live data
Data live Servers11,704 Players46,860 Populated3,181 Fresh wipes 3 h98 Scan5 min
‹ All servers66.51.99.56:28040
Online Full Queue Fresh wipe Wipe due No query

Turtle Island - Raidable Bases - 10x - wiped 9/24

Online 66.51.99.56:28040 checked 10m ago

10x monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 44,974 ×1000

Entities

48 h range 43,578–46,795 · memory 2,268 MB
1239 ET SINCE RESTART 6D 11H

Uptime

6 days 11 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe7d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Memory2,268MBat the last reading
REC 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

0246801:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Turtle Island - Raidable Bases - 10x - wiped 9/24 follow?

From the force wipe, the next wipe of Turtle Island - Raidable Bases - 10x - wiped 9/24 is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 7 days 4 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does Turtle Island - Raidable Bases - 10x - wiped 9/24 carry, and what do they mean?

Tags published by Turtle Island - Raidable Bases - 10x - wiped 9/24, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Turtle Island - Raidable Bases - 10x - wiped 9/24 appear in Rust Metrics lists and filters?

On Rust Metrics, Turtle Island - Raidable Bases - 10x - wiped 9/24 sits in these lists: 10x Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 10x.

Occupancy

Where does Turtle Island - Raidable Bases - 10x - wiped 9/24 sit in the rankings?

Player hours over seven days put Turtle Island - Raidable Bases - 10x - wiped 9/24 at #15,349, in the top 69% of all ranked servers.

What player count does Turtle Island - Raidable Bases - 10x - wiped 9/24 carry?

Current headcount on Turtle Island - Raidable Bases - 10x - wiped 9/24: 0 players, 50 slots available. Seven-day reading: 0 players on average.

Server

What location is Turtle Island - Raidable Bases - 10x - wiped 9/24 hosted in?

No region tag on Turtle Island - Raidable Bases - 10x - wiped 9/24. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 66.51.99.56:28040.

What Rust version is Turtle Island - Raidable Bases - 10x - wiped 9/24 on?

Rust network protocol 2634 and build 167781 on Linux is the build Turtle Island - Raidable Bases - 10x - wiped 9/24 runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Turtle Island - Raidable Bases - 10x - wiped 9/24?

Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Reading: 46,795 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,339 MB. Expect lag when fps falls and entities climb.

How reliable is Turtle Island - Raidable Bases - 10x - wiped 9/24, and is it online now?

Reading: online. Turtle Island - Raidable Bases - 10x - wiped 9/24 answers right now. By its reported uptime, the last restart was roughly 6 days 11 hours ago. Uptime for the last 7 full days: 144 of 168 hours, or 86%. Reading: first seen 21 October 2026, recorded by Rust Metrics.

Rules and settings

How is Turtle Island - Raidable Bases - 10x - wiped 9/24 configured, and what rules are in force?

The name carries the rate: 10x gather on Turtle Island - Raidable Bases - 10x - wiped 9/24. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Turtle Island - Raidable Bases - 10x - wiped 9/24?

Size 3,000 and seed 2128802245: the game generates the procedural map on Turtle Island - Raidable Bases - 10x - wiped 9/24 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to Turtle Island - Raidable Bases - 10x - wiped 9/24?

Press F1 in Rust and enter client.connect 66.51.99.56:28040. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.