RUST METRICSFlight deck · live data
Data live Servers11,738 Players62,312 Populated3,391 Fresh wipes 3 h192 Scan5 min
‹ All servers66.51.99.56:28020
Online Full Queue Fresh wipe Wipe due No query

Hype 2x One Grid

Online NA 66.51.99.56:28020 checked 9m ago

2x solo monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 17,560 ×1000

Entities

48 h range 17,451–19,822 · memory 2,195 MB
1239 ET SINCE RESTART 6D 22H

Uptime

6 days 22 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69% · #1507 in NA
Last wipe24d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Memory2,195MBat the last reading
REC 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

0246812:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #199 of the solo servers (top 90%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap2.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 7hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 7hFW

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:25 UTC24d ago 6 – running 0
Thu 1 Oct, 20:33 UTC FW27d ago 1 halved by day 1 3 days 0
Wed 30 Sep, 01:11 UTC29d ago 3 – 1.8 days 0
Sun 27 Sep, 23:39 UTC31d ago 5 halved by day 1 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Hype 2x One Grid?

At their busiest, its recent wipes drew 3 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.

What wipe timing does Hype 2x One Grid follow?

Once a month Hype 2x One Grid wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 24 days 13 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on Hype 2x One Grid?

These are the tags Hype 2x One Grid publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts1 (Group limit): You may team up with at most 1; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Hype 2x One Grid appear in Rust Metrics lists and filters?

On Rust Metrics, Hype 2x One Grid sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live, Solo-only Rust servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly; Gather rate: 2x.

Occupancy

Where does Hype 2x One Grid sit in the rankings?

Player hours over the last seven days put Hype 2x One Grid at #15,323, #1,507 in North America, in the top 69% of all ranked servers. The solo group places it at #199.

How full does Hype 2x One Grid get?

Current headcount on Hype 2x One Grid: 0 players, 50 slots available. A seven-day average of 0 players is the reading.

Server

Where does Hype 2x One Grid sit?

Hype 2x One Grid gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 66.51.99.56:28020.

What Rust version is Hype 2x One Grid on?

Reading: Hype 2x One Grid, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Hype 2x One Grid within range?

Over the last 48 hours the average was 5 server fps; the floor was 5. Reading: 19,822 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,596 MB. What players call lag comes from low fps and an entity count on the rise.

Is Hype 2x One Grid up, and how often does it stay up?

Check: connection. Hype 2x One Grid is online at this moment. Reading: uptime. About 6 days 22 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 27 September 2026.

Rules and settings

What settings and rules apply on Hype 2x One Grid?

The name carries the rate: 2x gather on Hype 2x One Grid. Check: teams. Solo only — no teams. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Hype 2x One Grid on?

Check: map. Procedural, size 2,000, seed 2075293747, generated by the game on Hype 2x One Grid. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to Hype 2x One Grid?

Check: join. Open Rust, press F1, then enter client.connect 66.51.99.56:28020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts1,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts1
Group limit You may team up with at most 1.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.