RUST METRICSFlight deck · live data
Data live Servers11,851 Players93,847 Populated3,878 Fresh wipes 3 h391 Scan5 min
‹ All servers66.51.99.56:28000
Online Full Queue Fresh wipe Wipe due No query

[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+

Online NA 66.51.99.56:28000 checked 13m ago

2x quad weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,631 ×1000

Entities

48 h range 43,488–46,088 · memory 2,795 MB
1239 ET SINCE RESTART 3D 16H

Uptime

3 days 16 hours since its last restart, at the last reading
7-day average0peak 1
Rank#8,085top 36% · #1171 in NA
Last wipe3d agoweekly schedule
Next wipe3d 5hSun 1 Nov, 21:24 UTC
Memory2,795MBat the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

0246816:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers, top 63% in NA, and #434 of the quad servers (top 52%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 21:24 UTC, in 3d 5h. Its weekly schedule tag · low confidence

usual gap4.1 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. WPT 1Sun 1 Nov, 21:24 UTC3d 5h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 3hFW
  3. WPT 3Sun 8 Nov, 21:24 UTC10d 5h
  4. WPT 4Sun 15 Nov, 21:24 UTC17d 5h
  5. WPT 5Sun 22 Nov, 21:24 UTC24d 5h
  6. WPT 6Sun 29 Nov, 21:24 UTC31d 5h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 3hFW
  8. WPT 8Sun 6 Dec, 21:24 UTC38d 5h

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:24 UTC3d ago 1 – running 0
Sat 24 Oct, 01:16 UTC5d ago 1 – 1.8 days 0
Fri 16 Oct, 00:12 UTC13d ago 1 halved by day 2 8 days 0
Sun 11 Oct, 20:40 UTC17d ago 5 halved by day 1 4.1 days 1
Sat 10 Oct, 00:31 UTC19d ago 1 – 1.8 days 0
Thu 1 Oct, 18:20 UTC FW27d ago 0 – 8.3 days 0
Mon 21 Sep, 21:54 UTC37d ago 2 halved by day 1 9.9 days 0
Thu 17 Sep, 19:06 UTC41d ago 1 halved by day 2 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1.5 when it didn't.

What wipe timing does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ follow?

The prediction follows its tag, because too few of [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+'s wipes are on record to confirm its schedule. On Sunday 1 November at 21:24 UTC its next wipe is due. 3 days 18 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Tags

How should you read the tags on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America from [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ appear in Rust Metrics lists and filters?

On Rust Metrics, [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Occupancy

What position does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ hold among Rust servers?

Player hours over the last seven days put [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ at #8,085, #1,171 in North America, in the top 36% of all ranked servers. Among servers in quad, it stands at #434.

How full does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ get?

Current headcount on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1.

Server

What location is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ hosted in?

Its NA tag places [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 66.51.99.56:28000.

What Rust version is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ on?

Rust network protocol 2635 and build 168909 on Linux is the build [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ within range?

Over the last 48 hours the average was 5 server fps; the floor was 5. Check: entities. The peak was 46,088, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,844 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+, and is it online now?

[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ reports online. Status: normal. Reading: uptime. About 3 days 16 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ configured, and what rules are in force?

Gather rate check: 2x. That comes from the name [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+. Check: group limit. 4 players, under the name quad. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

Size 3,000 and seed 1627336182: the game generates the procedural map on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

Press F1 in Rust and enter client.connect 66.51.99.56:28000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/uz6kM6pUqq.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.