RUST METRICSFlight deck · live data
Data live Servers11,713 Players43,388 Populated3,068 Fresh wipes 3 h103 Scan5 min
‹ All servers66.51.99.55:28090
Online Full Queue Fresh wipe Wipe due No query

Pine Hosting - Rust Server

Online EU 66.51.99.55:28090 checked 11m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 14,466 ×1000

Entities

48 h range 12,442–14,712 · memory 1,190 MB
1239 ET SINCE RESTART 6D 11H

Uptime

6 days 11 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69% · #2569 in EU
Last wipe11d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Memory1,190MBat the last reading
REC 1

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

0246802:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak6players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 17hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 17hFW

The first 48 hours of its last wipes

Sat 17 OctFri 16 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 14:00 UTC11d ago 1 – running 0
Fri 16 Oct, 19:40 UTC12d ago 11 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Pine Hosting - Rust Server?

The busiest point of its recent wipes drew 6 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does Pine Hosting - Rust Server wipe, and when?

The only wipe for Pine Hosting - Rust Server is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 11 days 11 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

How should you read the tags on Pine Hosting - Rust Server?

Tags published by Pine Hosting - Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Pine Hosting - Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, Pine Hosting - Rust Server sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player count

What position does Pine Hosting - Rust Server hold among Rust servers?

Ranked by seven-day player hours, Pine Hosting - Rust Server sits at #15,349 and #2,569 in Europe, inside the top 69%.

What is the population on Pine Hosting - Rust Server?

Current headcount on Pine Hosting - Rust Server: 0 players, 50 slots available. A seven-day average of 0 players is the reading.

Server details

Which location does Pine Hosting - Rust Server run from?

Reading: location. The EU tag puts Pine Hosting - Rust Server in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 66.51.99.55:28090.

What Rust version is Pine Hosting - Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is the build Pine Hosting - Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Pine Hosting - Rust Server?

Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 14,712, counting buildings, deployables and the rest of the world. Memory peak: 1,367 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Pine Hosting - Rust Server, and is it online now?

Check: connection. Pine Hosting - Rust Server is online at this moment. Reading: uptime. About 6 days 11 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 16 October 2026.

Map and rules

What rules does Pine Hosting - Rust Server enforce, and what are its settings?

No gather rate appears in the name: Pine Hosting - Rust Server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Pine Hosting - Rust Server?

From seed 1, the game generates the procedural map on Pine Hosting - Rust Server. Its size is 2,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join Pine Hosting - Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 66.51.99.55:28090. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.