RUST METRICSFlight deck · live data
Data live Servers11,645 Players42,938 Populated3,029 Fresh wipes 3 h91 Scan5 min
‹ All servers66.51.99.54:28035
Online Full Queue Fresh wipe Wipe due No query

Pine Hosting - Rust Server

Online EU 66.51.99.54:28035 checked 12m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 14,585 ×1000

Entities

48 h range 12,372–14,717 · memory 1,246 MB
1239 ET SINCE RESTART 6D 18H

Uptime

6 days 18 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,338top 69% · #2563 in EU
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Memory1,246MBat the last reading
REC 1

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

0246809:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 10hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 10hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:07 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Pine Hosting - Rust Server when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

When does Pine Hosting - Rust Server wipe?

Once a month Pine Hosting - Rust Server wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 10 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tags

Which tags does Pine Hosting - Rust Server carry, and what do they mean?

These are the tags Pine Hosting - Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Pine Hosting - Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Pine Hosting - Rust Server: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does Pine Hosting - Rust Server sit in the rankings?

Ranked by seven-day player hours, Pine Hosting - Rust Server sits at #15,338 and #2,563 in Europe, inside the top 69%.

How full does Pine Hosting - Rust Server get?

0 of 50 slots are filled on Pine Hosting - Rust Server right now. Check: player average. 0 over the last seven days.

Server details

Where does Pine Hosting - Rust Server sit?

Reading: location. The EU tag puts Pine Hosting - Rust Server in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.51.99.54:28035.

What Rust version is Pine Hosting - Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is the build Pine Hosting - Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Pine Hosting - Rust Server within range?

Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 14,717, counting buildings, deployables and the rest of the world. Memory peak: 1,415 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Pine Hosting - Rust Server, and is it online now?

Reading: online. Pine Hosting - Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 6 days 18 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does Pine Hosting - Rust Server enforce, and what are its settings?

No gather rate appears in the name: Pine Hosting - Rust Server. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Pine Hosting - Rust Server on?

Size 2,000 and seed 1: the game generates the procedural map on Pine Hosting - Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to Pine Hosting - Rust Server?

Press F1 in Rust and enter client.connect 66.51.99.54:28035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.