[US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/
Online NA 66.51.99.41:28025 checked 15m ago
Server instruments
last reading Tue 20:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 49,727–52,104 · memory 2,161 MBUptime
8 h 50 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 22% in NA, and #207 of the trio servers (top 33%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 19:51 UTC, in 1d 21h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 19:51 UTC1d 21h
- WPT 2Thu 5 Nov, 19:00 UTC8d 20hFW
- WPT 3Thu 12 Nov, 19:51 UTC15d 21h
- WPT 4Thu 26 Nov, 19:51 UTC29d 21h
- WPT 5Thu 3 Dec, 19:00 UTC36d 20hFW
- WPT 6Thu 10 Dec, 19:51 UTC43d 21h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:51 UTC12d ago | 3 | – | running | 2 |
| Wed 14 Oct, 15:30 UTC13d ago | 3 | – | 1.2 days | 1 |
| Thu 1 Oct, 18:09 UTC FW26d ago | 7 | halved by day 11 | 12.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 8/100
- 5/200
- 12/150
- 20/150
- 62/150
- 331/305
Quick answers
from the figures on this pageReset cycle
What happens on [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ when wipe day comes?
An average of 4 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 3 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 11 it fell below half.
How often does [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ wipe, and when?
The prediction follows its tag, because too few of [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/'s wipes are on record to confirm its schedule. Thursday 29 October at 19:51 UTC is when its next wipe is due. 12 days 2 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
Lists and filters
Which tags does [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ carry, and what do they mean?
Tags published by [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/: Modded Rust servers, checked live, Trio servers, group limit 3 and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player count
Where does [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ sit in the rankings?
Player hours over the last seven days put [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ at #2,585, #417 in North America, in the top 12% of all ranked servers. The trio group places it at #207.
What is the population on [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/?
0 of 100 slots are filled on [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ right now. Check: players over seven days. Average 1, peak 3. Check: 48-hour peak. 02:00 UTC, 2 players on average.
Server
Where does [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ sit?
Its NA tag places [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 66.51.99.41:28025.
What Rust version is [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/. Matching protocol is required to join. Let Steam update your game.
Is performance on [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ within range?
Reading: 41 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 52,104, counting buildings, deployables and the rest of the world. Reading: 2,639 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/, and is it online now?
Check: connection. [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ is online at this moment. By its reported uptime, the last restart was roughly 8 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/ enforce, and what are its settings?
No gather rate appears in the name: [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/. Groups stop at 3 players. The label given is trio. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/?
Check: map. Procedural, size 4,096, seed 1337, generated by the game on [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.
Join
How can you get onto [US] Door Camp Central | Skills | NoBP | Custom Vehicles | S/D/?
Press F1 in Rust and enter client.connect 66.51.99.41:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.