RUST METRICSFlight deck · live data
Data live Servers11,713 Players47,275 Populated3,205 Fresh wipes 3 h100 Scan5 min
‹ All servers66.51.99.40:28075
Online Full Queue Fresh wipe Wipe due No query

Sopwith's Small Maps - Weekly (usually)

Online NA 66.51.99.40:28075 checked 8m ago

trio weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 28,174 ×1000

Entities

48 h range 24,353–30,213 · memory 1,333 MB
1239 ET SINCE RESTART 23:01

Uptime

23 h 1 min since its last restart, at the last reading
7-day average0peak 3
Rank#8,313top 37% · #1187 in NA
Last wipe13d agoweekly schedule
Next wipe2hThu 29 Oct, 02:42 UTC
Memory1,333MBat the last reading
REC 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

0246801:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 37% of all ranked servers, top 64% in NA, and #427 of the trio servers (top 68%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 02:42 UTC, in 2h. Its weekly schedule tag · low confidence

usual gap3.3 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  1. WPT 1Thu 29 Oct, 02:42 UTC2h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 18hFW
  3. WPT 3Thu 12 Nov, 02:42 UTC14d 2h
  4. WPT 4Thu 19 Nov, 02:42 UTC21d 2h
  5. WPT 5Thu 26 Nov, 02:42 UTC28d 2h
  6. WPT 6Thu 3 Dec, 19:00 UTC35d 18hFW
  7. WPT 7Thu 10 Dec, 02:42 UTC42d 2h

The first 48 hours of its last wipes

Thu 15 OctWed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 02:42 UTC13d ago 2 – running 1
Wed 7 Oct, 23:03 UTC21d ago 1 halved by day 3 7.2 days 0
Wed 7 Oct, 08:52 UTC21d ago 2 – 0.6 days 1
Tue 6 Oct, 23:57 UTC22d ago 2 – 0.4 days 1
Mon 5 Oct, 07:12 UTC23d ago 1 – 1.7 days 1
Fri 2 Oct, 00:06 UTC27d ago 1 halved by day 2 3.3 days 0
Thu 24 Sep, 03:31 UTC34d ago 1 held half 7.9 days 0
Thu 17 Sep, 05:31 UTC41d ago 3 halved by day 2 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Sopwith's Small Maps - Weekly (usually) when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 27 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 2.5 it fell below half.

When does Sopwith's Small Maps - Weekly (usually) wipe?

Its tag guides the prediction: too few of Sopwith's Small Maps - Weekly (usually)'s wipes are on record to confirm its schedule. Thursday 29 October at 02:42 UTC is when its next wipe is due. The world in play was created 13 days 21 hours ago. Its tags carry a weekly wipe schedule.

Lists and filters

Which tags does Sopwith's Small Maps - Weekly (usually) carry, and what do they mean?

These are the tags Sopwith's Small Maps - Weekly (usually) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Sopwith's Small Maps - Weekly (usually)?

Rust Metrics lists featuring Sopwith's Small Maps - Weekly (usually): Modded Rust servers, checked live, Trio servers, group limit 3 and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Population

What position does Sopwith's Small Maps - Weekly (usually) hold among Rust servers?

Ranked by seven-day player hours, Sopwith's Small Maps - Weekly (usually) sits at #8,313 and #1,187 in North America, inside the top 37%. Among servers in trio, it stands at #427.

What is the population on Sopwith's Small Maps - Weekly (usually)?

Current headcount on Sopwith's Small Maps - Weekly (usually): 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 3.

Operator and location

What location is Sopwith's Small Maps - Weekly (usually) hosted in?

Its NA tag places Sopwith's Small Maps - Weekly (usually) in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 66.51.99.40:28075.

What Rust version is Sopwith's Small Maps - Weekly (usually) on?

Rust network protocol 2635 and build 168909 on Linux is the build Sopwith's Small Maps - Weekly (usually) runs. Check: protocol. To join, your game must match; Steam handles the update.

How does Sopwith's Small Maps - Weekly (usually) perform?

Check: fps. Average 5 server fps over the last 48 hours, low of 5. Within range. Check: entities. The peak was 30,213, counting buildings, deployables and the rest of the world. Memory peak: 1,519 MB. Expect lag when fps falls and entities climb.

What is the uptime on Sopwith's Small Maps - Weekly (usually), and is it online?

Sopwith's Small Maps - Weekly (usually) reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 23 hours ago. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is Sopwith's Small Maps - Weekly (usually) configured, and what rules are in force?

Reading the name gives no gather rate for Sopwith's Small Maps - Weekly (usually). The group cap is 3 players, read as trio. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Sopwith's Small Maps - Weekly (usually)?

Size 2,500 and seed 1359267264: the game generates the procedural map on Sopwith's Small Maps - Weekly (usually) from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join Sopwith's Small Maps - Weekly (usually)?

Check: join. Open Rust, press F1, then enter client.connect 66.51.99.40:28075. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts3
Group limit Teams are capped at 3.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.